From c6d137598a6351dda277c353b6d5058b944376a8 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Mon, 2 Nov 2009 07:25:36 -0700 Subject: Fix segfault after login error under eAthena build --- src/main.cpp | 1 - src/net/ea/loginhandler.cpp | 1 - 2 files changed, 2 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index 64021eac..9c4aadac 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1300,7 +1300,6 @@ int main(int argc, char *argv[]) currentDialog->addActionListener(&errorListener); currentDialog = NULL; // OkDialog deletes itself Net::getGameHandler()->clear(); - Net::getGeneralHandler()->clearHandlers(); break; default: diff --git a/src/net/ea/loginhandler.cpp b/src/net/ea/loginhandler.cpp index ca2b628f..c48e596e 100644 --- a/src/net/ea/loginhandler.cpp +++ b/src/net/ea/loginhandler.cpp @@ -155,7 +155,6 @@ void LoginHandler::handleMessage(MessageIn &msg) errorMessage = _("Rejected from server."); break; case 4: - errorMessage = _("You have been permanently banned from " "the game. Please contact the GM team."); break; -- cgit v1.2.3-70-g09d2