From c3d7827d18b725d2dff94e08a17474d607bb43dd Mon Sep 17 00:00:00 2001 From: Duane Bailey Date: Fri, 23 Sep 2005 22:15:35 +0000 Subject: fixed opengl screenshot, made opengl smoother on macosx --- src/openglgraphics.cpp | 70 +++++++++++++++++--------------------------------- 1 file changed, 23 insertions(+), 47 deletions(-) (limited to 'src') diff --git a/src/openglgraphics.cpp b/src/openglgraphics.cpp index 56ef5b3f..072999d8 100644 --- a/src/openglgraphics.cpp +++ b/src/openglgraphics.cpp @@ -28,6 +28,10 @@ #include #include +#ifdef __APPLE__ +#include +#endif + #include #include "log.h" @@ -62,6 +66,11 @@ bool OpenGLGraphics::setVideoMode(int w, int h, int bpp, bool fs, bool hwaccel) return false; } +#ifdef __APPLE__ + long VBL = 1; + CGLSetParameter(CGLGetCurrentContext(), kCGLCPSwapInterval, &VBL); +#endif + // Setup OpenGL glViewport(0, 0, w, h); glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST); @@ -137,57 +146,24 @@ void OpenGLGraphics::_endDraw() SDL_Surface* OpenGLGraphics::getScreenshot() { - // TODO I expect this to be unneeded for OpenGL, someone with a PPC or - // sth. else that is big endian should check this. -#if SDL_BYTEORDER == SDL_BIG_ENDIAN - int rmask = 0xff000000; - int gmask = 0x00ff0000; - int bmask = 0x0000ff00; -#else - int rmask = 0x000000ff; - int gmask = 0x0000ff00; - int bmask = 0x00ff0000; -#endif - int amask = 0x00000000; + int h = mScreen->h; + int w = mScreen->w; + SDL_Surface *surface = SDL_CreateRGBSurface(SDL_SWSURFACE, mScreen->w, + mScreen->h, 24, 0xff0000, 0x00ff00, 0x0000ff, NULL); + glReadPixels(0, 0, w, h, GL_RGB, GL_UNSIGNED_BYTE, surface->pixels); - SDL_Surface *screenshot = SDL_CreateRGBSurface(SDL_SWSURFACE, mScreen->w, - mScreen->h, 24, rmask, gmask, bmask, amask); + void *data = malloc(w * h * 3); - if (SDL_MUSTLOCK(screenshot)) { - SDL_LockSurface(screenshot); - } - glPixelStorei(GL_PACK_ALIGNMENT, 1); - glReadPixels(0, 0, mScreen->w, mScreen->h, GL_RGB, GL_UNSIGNED_BYTE, - screenshot->pixels); - - unsigned char *data = (unsigned char*)screenshot->pixels; - for (int x = 0; x < mScreen->w; x++) { - for (int y=0; y < mScreen->h / 2; y++) { - int i1 = (y * mScreen->w + x) * 3; - int i2 = ((mScreen->h - y - 1) * mScreen->w + x) * 3; - - unsigned char temp = data[i1]; - data[i1] = data[i2]; - data[i2] = temp; - - i1++; i2++; - temp = data[i1]; - data[i1] = data[i2]; - data[i2] = temp; - - i1++; i2++; - temp = data[i1]; - data[i1] = data[i2]; - data[i2] = temp; - - } - } - - if (SDL_MUSTLOCK(screenshot)) { - SDL_UnlockSurface(screenshot); + for (int i = 0; i < h; i++) + { + memcpy(data + 3 * w * i, surface->pixels + 3 * w * (h - i), 3 * w); } + surface->pixels = data; + + //SDL_FreeSurface(surface); + //free(data); - return screenshot; + return surface; } bool OpenGLGraphics::pushClipArea(gcn::Rectangle area) -- cgit v1.2.3-70-g09d2