From b02382703e49bb4d611d81dfc817b22c6294dcbd Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 11 Jun 2010 22:23:43 +0300 Subject: Fix crash after die. Signed-off-by: Jared Adams --- src/actorspritemanager.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src') diff --git a/src/actorspritemanager.cpp b/src/actorspritemanager.cpp index 04e17b47..ead469c2 100644 --- a/src/actorspritemanager.cpp +++ b/src/actorspritemanager.cpp @@ -95,6 +95,9 @@ FloorItem *ActorSpriteManager::createItem(int id, int itemId, int x, int y) void ActorSpriteManager::destroy(ActorSprite *actor) { + if (!actor || actor == player_node) + return; + mDeleteActors.push_back(actor); } -- cgit v1.2.3-70-g09d2