From 795a2759db97111e27b1de3b904dca4ec926bd04 Mon Sep 17 00:00:00 2001 From: Eugenio Favalli Date: Mon, 27 Jun 2005 06:29:02 +0000 Subject: - Fixing OpenGL switch to fullscreen crash in windows - Improving switch check --- src/gui/setup.cpp | 30 +++++++++++++++++++++--------- 1 file changed, 21 insertions(+), 9 deletions(-) (limited to 'src') diff --git a/src/gui/setup.cpp b/src/gui/setup.cpp index 629c0c86..a01e804f 100644 --- a/src/gui/setup.cpp +++ b/src/gui/setup.cpp @@ -201,23 +201,35 @@ void Setup::action(const std::string &eventId) else if (eventId == "apply") { setVisible(false); + bool changed = false; - if (fsCheckBox->isMarked()) { // Fullscreen + if (fsCheckBox->isMarked() && config.getValue("screen", 0) == 0) { + // Fullscreen config.setValue("screen", 1); displayFlags |= SDL_FULLSCREEN; + changed = true; } - else { // Windowed + else if(!fsCheckBox->isMarked() && config.getValue("screen", 0) == 1) { + // Windowed config.setValue("screen", 0); displayFlags &= ~SDL_FULLSCREEN; + changed = true; } - - displayFlags |= SDL_DOUBLEBUF; - - screen = SDL_SetVideoMode(screenW, screenH, bitDepth, displayFlags); - if (screen == NULL) { - std::cerr << "Couldn't set " << screenW << "x" << screenH << "x" << - bitDepth << " video mode: " << SDL_GetError() << std::endl; + + if(changed) { + displayFlags |= SDL_DOUBLEBUF; + if (useOpenGL) { + displayFlags |= SDL_OPENGL; + SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); + } + + screen = SDL_SetVideoMode(screenW, screenH, bitDepth, displayFlags); + if (screen == NULL) { + std::cerr << "Couldn't set " << screenW << "x" << + screenH << "x" << bitDepth << " video mode: " << + SDL_GetError() << std::endl; exit(1); + } } // Sound settings -- cgit v1.2.3-60-g2f50