From 79245e6be83e5b2a92177fc98f256791cdc1e09a Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Mon, 25 Jan 2010 14:55:30 -0700 Subject: Fix a bug when converting strings to server types --- src/gui/serverdialog.cpp | 2 +- src/net/ea/beinghandler.cpp | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/gui/serverdialog.cpp b/src/gui/serverdialog.cpp index 7318a534..e92c9bec 100644 --- a/src/gui/serverdialog.cpp +++ b/src/gui/serverdialog.cpp @@ -51,7 +51,7 @@ ServerInfo::Type stringToServerType(const std::string &type) { if (compareStrI(type, "eathena") == 0) { - return ServerInfo::MANASERV; + return ServerInfo::EATHENA; } else if (compareStrI(type, "manaserv") == 0) { diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp index b80410ff..412b0930 100644 --- a/src/net/ea/beinghandler.cpp +++ b/src/net/ea/beinghandler.cpp @@ -551,11 +551,11 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) // Set these after the gender, as the sprites may be gender-specific player->setSprite(SPRITE_WEAPON, weapon, "", true); player->setSprite(SPRITE_SHIELD, shield); - player->setSprite(SPRITE_SHOE, shoes); + //player->setSprite(SPRITE_SHOE, shoes); player->setSprite(SPRITE_BOTTOMCLOTHES, headBottom); player->setSprite(SPRITE_TOPCLOTHES, headMid); player->setSprite(SPRITE_HAT, headTop); - player->setSprite(SPRITE_GLOVES, gloves); + //player->setSprite(SPRITE_GLOVES, gloves); //player->setSprite(SPRITE_CAPE, cape); //player->setSprite(SPRITE_MISC1, misc1); //player->setSprite(SPRITE_MISC2, misc2); -- cgit v1.2.3-70-g09d2