From 712ca58c011123505c807266dcc8d9d84ca1aa44 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Fri, 27 Mar 2009 19:44:23 +0100 Subject: Made eAthena's Network class statically accessible Now the instance doesn't need to be passed into the MessageOut class anymore. Expect a lot of cleanup in the next commit. --- src/beingmanager.cpp | 3 +-- src/commandhandler.cpp | 6 ++---- src/engine.cpp | 3 +-- src/game.cpp | 3 +-- src/gui/buy.cpp | 3 +-- src/gui/buysell.cpp | 3 +-- src/gui/char_select.cpp | 9 +++------ src/gui/npc_text.cpp | 6 ++---- src/gui/npcintegerdialog.cpp | 3 +-- src/gui/npclistdialog.cpp | 3 +-- src/gui/npcstringdialog.cpp | 3 +-- src/gui/popupmenu.cpp | 3 +-- src/gui/sell.cpp | 4 +--- src/gui/storagewindow.cpp | 9 +++------ src/gui/trade.cpp | 18 ++++++------------ src/gui/widgets/chattab.cpp | 7 ++----- src/gui/widgets/whispertab.cpp | 3 +-- src/localplayer.cpp | 42 ++++++++++++++---------------------------- src/main.cpp | 10 +++------- src/net/ea/network.cpp | 9 +++++++++ src/net/ea/network.h | 6 +++++- src/net/messageout.cpp | 11 +++-------- src/net/messageout.h | 4 +--- src/npc.cpp | 3 +-- src/party.cpp | 12 ++++-------- 25 files changed, 69 insertions(+), 117 deletions(-) (limited to 'src') diff --git a/src/beingmanager.cpp b/src/beingmanager.cpp index d72c4ee4..ae9ee787 100644 --- a/src/beingmanager.cpp +++ b/src/beingmanager.cpp @@ -120,8 +120,7 @@ Being *BeingManager::createBeing(int id, Uint16 job) // Player or NPC if (job <= 1000 || (job >= 4001 && job <= 4049)) { - MessageOut outMsg(mNetwork); - outMsg.writeInt16(0x0094); + MessageOut outMsg(0x0094); outMsg.writeInt32(id);//readLong(2)); } #endif diff --git a/src/commandhandler.cpp b/src/commandhandler.cpp index 14c5434a..73e41554 100644 --- a/src/commandhandler.cpp +++ b/src/commandhandler.cpp @@ -142,8 +142,7 @@ void CommandHandler::handleAnnounce(const std::string &args) #ifdef TMWSERV_SUPPORT Net::ChatServer::announce(args); #else - MessageOut outMsg(mNetwork); - outMsg.writeInt16(0x0099); + MessageOut outMsg(0x0099); outMsg.writeInt16(args.length() + 4); outMsg.writeString(args, args.length()); #endif @@ -332,8 +331,7 @@ void CommandHandler::handleWho() #ifdef TMWSERV_SUPPORT //TODO #else - MessageOut outMsg(mNetwork); - outMsg.writeInt16(0x00c1); + MessageOut outMsg(0x00c1); #endif } diff --git a/src/engine.cpp b/src/engine.cpp index da4eb336..13563e66 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -151,8 +151,7 @@ void Engine::changeMap(const std::string &mapPath) #ifdef EATHENA_SUPPORT // Send "map loaded" - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_MAP_LOADED); + MessageOut outMsg(CMSG_MAP_LOADED); #endif } diff --git a/src/game.cpp b/src/game.cpp index 4687ed1f..5b389c3f 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -468,8 +468,7 @@ Game::Game(Network *network): * packet is handled by the older version, but its response * is ignored by the client */ - MessageOut msg(mNetwork); - msg.writeInt16(CMSG_CLIENT_PING); + MessageOut msg(CMSG_CLIENT_PING); msg.writeInt32(tick_time); engine->changeMap(map_path); diff --git a/src/gui/buy.cpp b/src/gui/buy.cpp index 6df2ae25..003e730e 100644 --- a/src/gui/buy.cpp +++ b/src/gui/buy.cpp @@ -199,8 +199,7 @@ void BuyDialog::action(const gcn::ActionEvent &event) Net::GameServer::Player::tradeWithNPC (mShopItems->at(selectedItem)->getId(), mAmountItems); #else - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_NPC_BUY_REQUEST); + MessageOut outMsg(CMSG_NPC_BUY_REQUEST); outMsg.writeInt16(8); outMsg.writeInt16(mAmountItems); outMsg.writeInt16(mShopItems->at(selectedItem)->getId()); diff --git a/src/gui/buysell.cpp b/src/gui/buysell.cpp index b9a6a1dc..f45a5adb 100644 --- a/src/gui/buysell.cpp +++ b/src/gui/buysell.cpp @@ -97,8 +97,7 @@ void BuySellDialog::action(const gcn::ActionEvent &event) } #ifdef EATHENA_SUPPORT - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_NPC_BUY_SELL_REQUEST); + MessageOut outMsg(CMSG_NPC_BUY_SELL_REQUEST); outMsg.writeInt32(current_npc); outMsg.writeInt8(action); #endif diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp index 4ab3d9ef..b6cd47d4 100644 --- a/src/gui/char_select.cpp +++ b/src/gui/char_select.cpp @@ -348,8 +348,7 @@ void CharSelectDialog::attemptCharDelete() Net::AccountServer::Account::deleteCharacter(mCharInfo->getPos()); #else // Request character deletion - MessageOut outMsg(mNetwork); - outMsg.writeInt16(0x0068); + MessageOut outMsg(0x0068); outMsg.writeInt32(mCharInfo->getEntry()->mCharId); outMsg.writeString("a@a.com", 40); #endif @@ -362,8 +361,7 @@ void CharSelectDialog::attemptCharSelect() Net::AccountServer::Account::selectCharacter(mCharInfo->getPos()); #else // Request character selection - MessageOut outMsg(mNetwork); - outMsg.writeInt16(0x0066); + MessageOut outMsg(0x0066); outMsg.writeInt8(mCharInfo->getPos()); #endif mCharInfo->lock(); @@ -693,8 +691,7 @@ int CharCreateDialog::getDistributedPoints() void CharCreateDialog::attemptCharCreate() { // Send character infos - MessageOut outMsg(mNetwork); - outMsg.writeInt16(0x0067); + MessageOut outMsg(0x0067); outMsg.writeString(getName(), 24); outMsg.writeInt8(5); outMsg.writeInt8(5); diff --git a/src/gui/npc_text.cpp b/src/gui/npc_text.cpp index 9fa57be8..bf7b60ed 100644 --- a/src/gui/npc_text.cpp +++ b/src/gui/npc_text.cpp @@ -136,8 +136,7 @@ void NpcTextDialog::nextDialog(int npcID) #ifdef TMWSERV_SUPPORT Net::GameServer::Player::talkToNPC(npcID, false); #else - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_NPC_NEXT_REQUEST); + MessageOut outMsg(CMSG_NPC_NEXT_REQUEST); outMsg.writeInt32(npcID); #endif } @@ -145,8 +144,7 @@ void NpcTextDialog::nextDialog(int npcID) void NpcTextDialog::closeDialog(int npcID) { #ifdef EATHENA_SUPPORT - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_NPC_CLOSE); + MessageOut outMsg(CMSG_NPC_CLOSE); outMsg.writeInt32(npcID); #endif } diff --git a/src/gui/npcintegerdialog.cpp b/src/gui/npcintegerdialog.cpp index a7ae2748..4dae8d83 100644 --- a/src/gui/npcintegerdialog.cpp +++ b/src/gui/npcintegerdialog.cpp @@ -127,8 +127,7 @@ void NpcIntegerDialog::action(const gcn::ActionEvent &event) NPC::isTalking = false; #ifdef EATHENA_SUPPORT - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_NPC_INT_RESPONSE); + MessageOut outMsg(CMSG_NPC_INT_RESPONSE); outMsg.writeInt32(current_npc); outMsg.writeInt32(mValueField->getValue()); #endif diff --git a/src/gui/npclistdialog.cpp b/src/gui/npclistdialog.cpp index ff91c9fc..6df0979f 100644 --- a/src/gui/npclistdialog.cpp +++ b/src/gui/npclistdialog.cpp @@ -143,8 +143,7 @@ void NpcListDialog::action(const gcn::ActionEvent &event) #ifdef TMWSERV_SUPPORT Net::GameServer::Player::selectFromNPC(current_npc, choice); #else - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_NPC_LIST_CHOICE); + MessageOut outMsg(CMSG_NPC_LIST_CHOICE); outMsg.writeInt32(current_npc); outMsg.writeInt8(choice); #endif diff --git a/src/gui/npcstringdialog.cpp b/src/gui/npcstringdialog.cpp index c84de015..7297d7e8 100644 --- a/src/gui/npcstringdialog.cpp +++ b/src/gui/npcstringdialog.cpp @@ -95,8 +95,7 @@ void NpcStringDialog::action(const gcn::ActionEvent &event) mValueField->setText(""); #ifdef EATHENA_SUPPORT - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_NPC_STR_RESPONSE); + MessageOut outMsg(CMSG_NPC_STR_RESPONSE); outMsg.writeInt16(text.length() + 9); outMsg.writeInt32(current_npc); outMsg.writeString(text, text.length()); diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp index 5b5b2b8c..1f36ef45 100644 --- a/src/gui/popupmenu.cpp +++ b/src/gui/popupmenu.cpp @@ -297,8 +297,7 @@ void PopupMenu::handleLink(const std::string &link) being && being->getType() == Being::PLAYER) { - MessageOut outMsg(player_node->getNetwork()); - outMsg.writeInt16(CMSG_PARTY_INVITE); + MessageOut outMsg(CMSG_PARTY_INVITE); outMsg.writeInt32(being->getId()); } #endif diff --git a/src/gui/sell.cpp b/src/gui/sell.cpp index e7671110..648bff08 100644 --- a/src/gui/sell.cpp +++ b/src/gui/sell.cpp @@ -207,15 +207,13 @@ void SellDialog::action(const gcn::ActionEvent &event) (mShopItems->at(selectedItem)->getId(), mAmountItems); #else // Attempt sell - MessageOut outMsg(mNetwork); - ShopItem *item = mShopItems->at(selectedItem); int sellCount; mPlayerMoney += mAmountItems * mShopItems->at(selectedItem)->getPrice(); mMaxItems -= mAmountItems; while (mAmountItems > 0) { - outMsg.writeInt16(CMSG_NPC_SELL_REQUEST); + MessageOut outMsg(CMSG_NPC_SELL_REQUEST); outMsg.writeInt16(8); outMsg.writeInt16(item->getCurrentInvIndex()); // This order is important, item->getCurrentInvIndex() would return diff --git a/src/gui/storagewindow.cpp b/src/gui/storagewindow.cpp index 1289a4e7..847886cb 100644 --- a/src/gui/storagewindow.cpp +++ b/src/gui/storagewindow.cpp @@ -190,22 +190,19 @@ Item* StorageWindow::getSelectedItem() const void StorageWindow::addStore(Item* item, int ammount) { - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_MOVE_TO_STORAGE); + MessageOut outMsg(CMSG_MOVE_TO_STORAGE); outMsg.writeInt16(item->getInvIndex()); outMsg.writeInt32(ammount); } void StorageWindow::removeStore(Item* item, int ammount) { - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CSMG_MOVE_FROM_STORAGE); + MessageOut outMsg(CSMG_MOVE_FROM_STORAGE); outMsg.writeInt16(item->getInvIndex()); outMsg.writeInt32(ammount); } void StorageWindow::close() { - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_CLOSE_STORAGE); + MessageOut outMsg(CMSG_CLOSE_STORAGE); } diff --git a/src/gui/trade.cpp b/src/gui/trade.cpp index 4ecdede8..6cba1c41 100644 --- a/src/gui/trade.cpp +++ b/src/gui/trade.cpp @@ -252,8 +252,7 @@ void TradeWindow::tradeItem(Item *item, int quantity) // function. Detect the actual server version, and re-enable this // for that version only. //addItem(item->getId(), true, quantity, item->isEquipment()); - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_TRADE_ITEM_ADD_REQUEST); + MessageOut outMsg(CMSG_TRADE_ITEM_ADD_REQUEST); outMsg.writeInt16(item->getInvIndex()); outMsg.writeInt32(quantity); #endif @@ -329,8 +328,7 @@ void TradeWindow::action(const gcn::ActionEvent &event) #ifdef TMWSERV_SUPPORT Net::GameServer::Player::acceptTrade(false); #else - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_TRADE_CANCEL_REQUEST); + MessageOut outMsg(CMSG_TRADE_CANCEL_REQUEST); #endif } #ifdef EATHENA_SUPPORT @@ -342,8 +340,7 @@ void TradeWindow::action(const gcn::ActionEvent &event) { mMoneyField->setText(toString(tempInt)); - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_TRADE_ITEM_ADD_REQUEST); + MessageOut outMsg(CMSG_TRADE_ITEM_ADD_REQUEST); outMsg.writeInt16(0); outMsg.writeInt32(tempInt); } @@ -352,8 +349,7 @@ void TradeWindow::action(const gcn::ActionEvent &event) mMoneyField->setText(""); } mMoneyField->setEnabled(false); - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_TRADE_ADD_COMPLETE); + MessageOut outMsg(CMSG_TRADE_ADD_COMPLETE); } #endif else if (event.getId() == "trade") @@ -362,8 +358,7 @@ void TradeWindow::action(const gcn::ActionEvent &event) Net::GameServer::Player::acceptTrade(true); setStatus(PROPOSING); #else - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_TRADE_OK); + MessageOut outMsg(CMSG_TRADE_OK); #endif } #ifdef TMWSERV_SUPPORT @@ -382,7 +377,6 @@ void TradeWindow::close() #ifdef TMWSERV_SUPPORT Net::GameServer::Player::acceptTrade(false); #else - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_TRADE_CANCEL_REQUEST); + MessageOut outMsg(CMSG_TRADE_CANCEL_REQUEST); #endif } diff --git a/src/gui/widgets/chattab.cpp b/src/gui/widgets/chattab.cpp index 715aaf20..c4b2196b 100644 --- a/src/gui/widgets/chattab.cpp +++ b/src/gui/widgets/chattab.cpp @@ -239,9 +239,7 @@ void ChatTab::chatInput(std::string &msg) chatLog(_("Trying to send a blank party message."), BY_SERVER, true); return; } - MessageOut outMsg(chatWindow->mNetwork); - - outMsg.writeInt16(CMSG_PARTY_MESSAGE); + MessageOut outMsg(CMSG_PARTY_MESSAGE); outMsg.writeInt16(length + 4); outMsg.writeString(msg, length); return; @@ -306,8 +304,7 @@ void ChatTab::handleInput(const std::string &msg) { #else std::string mes = player_node->getName() + " : " + msg; - MessageOut outMsg(chatWindow->mNetwork); - outMsg.writeInt16(CMSG_CHAT_MESSAGE); + MessageOut outMsg(CMSG_CHAT_MESSAGE); // Added + 1 in order to let eAthena parse admin commands correctly outMsg.writeInt16(mes.length() + 4 + 1); outMsg.writeString(mes, mes.length() + 1); diff --git a/src/gui/widgets/whispertab.cpp b/src/gui/widgets/whispertab.cpp index 0ae042df..1621e965 100644 --- a/src/gui/widgets/whispertab.cpp +++ b/src/gui/widgets/whispertab.cpp @@ -57,8 +57,7 @@ void WhisperTab::handleInput(const std::string &msg) { #ifdef TMWSERV_SUPPORT Net::ChatServer::privMsg(mNick, msg); #else - MessageOut outMsg(chatWindow->mNetwork); - outMsg.writeInt16(CMSG_CHAT_WHISPER); + MessageOut outMsg(CMSG_CHAT_WHISPER); outMsg.writeInt16(msg.length() + 28); outMsg.writeString(mNick, 24); outMsg.writeString(msg, msg.length()); diff --git a/src/localplayer.cpp b/src/localplayer.cpp index f8fad1e8..8b2d6907 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -399,8 +399,7 @@ void LocalPlayer::equipItem(Item *item) #ifdef TMWSERV_SUPPORT Net::GameServer::Player::equip(item->getInvIndex()); #else - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_PLAYER_EQUIP); + MessageOut outMsg(CMSG_PLAYER_EQUIP); outMsg.writeInt16(item->getInvIndex()); outMsg.writeInt16(0); #endif @@ -428,8 +427,7 @@ void LocalPlayer::unequipItem(Item *item) if (!item) return; - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_PLAYER_UNEQUIP); + MessageOut outMsg(CMSG_PLAYER_UNEQUIP); outMsg.writeInt16(item->getInvIndex()); // Tidy equipment directly to avoid weapon still shown bug, for instance @@ -438,8 +436,7 @@ void LocalPlayer::unequipItem(Item *item) void LocalPlayer::useItem(Item *item) { - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_PLAYER_INVENTORY_USE); + MessageOut outMsg(CMSG_PLAYER_INVENTORY_USE); outMsg.writeInt16(item->getInvIndex()); outMsg.writeInt32(item->getId()); // Note: id is dest of item, usually player_node->account_ID ?? @@ -453,8 +450,7 @@ void LocalPlayer::dropItem(Item *item, int quantity) Net::GameServer::Player::drop(item->getInvIndex(), quantity); #else // TODO: Fix wrong coordinates of drops, serverside? - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_PLAYER_INVENTORY_DROP); + MessageOut outMsg(CMSG_PLAYER_INVENTORY_DROP); outMsg.writeInt16(item->getInvIndex()); outMsg.writeInt16(quantity); #endif @@ -488,8 +484,7 @@ void LocalPlayer::pickUp(FloorItem *item) int id = item->getId(); Net::GameServer::Player::pickUp(id >> 16, id & 0xFFFF); #else - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_ITEM_PICKUP); + MessageOut outMsg(CMSG_ITEM_PICKUP); outMsg.writeInt32(item->getId()); #endif mPickUpTarget = NULL; @@ -689,9 +684,8 @@ void LocalPlayer::setDestination(Uint16 x, Uint16 y) effectManager->trigger(15,x,y); #else char temp[4] = ""; - MessageOut outMsg(mNetwork); set_coordinates(temp, x, y, mDirection); - outMsg.writeInt16(0x0085); + MessageOut outMsg(0x0085); outMsg.writeString(temp, 3); #endif } @@ -734,8 +728,7 @@ void LocalPlayer::stopWalking(bool sendToServer) #ifdef EATHENA_SUPPORT void LocalPlayer::raiseAttribute(Attribute attr) { - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_STAT_UPDATE_REQUEST); + MessageOut outMsg(CMSG_STAT_UPDATE_REQUEST); switch (attr) { @@ -771,8 +764,7 @@ void LocalPlayer::raiseSkill(Uint16 skillId) if (mSkillPoint <= 0) return; - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_SKILL_LEVELUP_REQUEST); + MessageOut outMsg(CMSG_SKILL_LEVELUP_REQUEST); outMsg.writeInt16(skillId); } #endif @@ -795,8 +787,7 @@ void LocalPlayer::toggleSit() setAction(newAction); Net::GameServer::Player::changeAction(newAction); #else - MessageOut outMsg(mNetwork); - outMsg.writeInt16(0x0089); + MessageOut outMsg(0x0089); outMsg.writeInt32(0); outMsg.writeInt8((newAction == SIT) ? 2 : 3); #endif @@ -810,8 +801,7 @@ void LocalPlayer::emote(Uint8 emotion) // XXX Convert for new server #ifdef EATHENA_SUPPORT - MessageOut outMsg(mNetwork); - outMsg.writeInt16(0x00bf); + MessageOut outMsg(0x00bf); outMsg.writeInt8(emotion); #endif } @@ -822,8 +812,7 @@ void LocalPlayer::tradeReply(bool accept) if (!accept) mTrading = false; - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_TRADE_RESPONSE); + MessageOut outMsg(CMSG_TRADE_RESPONSE); outMsg.writeInt8(accept ? 3 : 4); } #endif @@ -837,8 +826,7 @@ void LocalPlayer::trade(Being *being) const tradePartnerID = being->getId(); Net::GameServer::Player::requestTrade(tradePartnerID); #else - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_TRADE_REQUEST); + MessageOut outMsg(CMSG_TRADE_REQUEST); outMsg.writeInt32(being->getId()); #endif } @@ -957,8 +945,7 @@ void LocalPlayer::attack(Being *target, bool keep) sound.playSfx("sfx/fist-swish.ogg"); } - MessageOut outMsg(mNetwork); - outMsg.writeInt16(0x0089); + MessageOut outMsg(0x0089); outMsg.writeInt32(target->getId()); outMsg.writeInt8(0); @@ -983,8 +970,7 @@ void LocalPlayer::revive() { // XXX Convert for new server #ifdef EATHENA_SUPPORT - MessageOut outMsg(mNetwork); - outMsg.writeInt16(0x00b2); + MessageOut outMsg(0x00b2); outMsg.writeInt8(0); #endif } diff --git a/src/main.cpp b/src/main.cpp index 321a4ee0..bd17ce9c 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -752,8 +752,7 @@ static void accountLogin(Network *network, LoginData *loginData) loginData->username, loginData->password); #else - MessageOut outMsg(network); - outMsg.writeInt16(0x0064); + MessageOut outMsg(0x0064); outMsg.writeInt32(0); // client version outMsg.writeString(loginData->username, 24); outMsg.writeString(loginData->password, 24); @@ -807,8 +806,7 @@ static void charLogin(Network *network, LoginData *loginData) charServerHandler.setLoginData(loginData); // Send login infos - MessageOut outMsg(network); - outMsg.writeInt16(0x0065); + MessageOut outMsg(0x0065); outMsg.writeInt32(loginData->account_ID); outMsg.writeInt32(loginData->session_ID1); outMsg.writeInt32(loginData->session_ID2); @@ -827,8 +825,6 @@ static void mapLogin(Network *network, LoginData *loginData) player_node->getName().c_str()); config.setValue("lastCharacter", player_node->getName()); - MessageOut outMsg(network); - logger->log("Trying to connect to map server..."); logger->log("Map: %s", map_path.c_str()); @@ -836,7 +832,7 @@ static void mapLogin(Network *network, LoginData *loginData) network->registerHandler(&mapLoginHandler); // Send login infos - outMsg.writeInt16(0x0072); + MessageOut outMsg(0x0072); outMsg.writeInt32(loginData->account_ID); outMsg.writeInt32(player_node->mCharId); outMsg.writeInt32(loginData->session_ID1); diff --git a/src/net/ea/network.cpp b/src/net/ea/network.cpp index e17b8f3b..4aecb268 100644 --- a/src/net/ea/network.cpp +++ b/src/net/ea/network.cpp @@ -91,6 +91,8 @@ int networkThread(void *data) return 0; } +Network *Network::mInstance = 0; + Network::Network(): mSocket(0), mAddress(), mPort(0), @@ -102,6 +104,7 @@ Network::Network(): mWorkerThread(0) { mMutex = SDL_CreateMutex(); + mInstance = this; } Network::~Network() @@ -112,6 +115,7 @@ Network::~Network() disconnect(); SDL_DestroyMutex(mMutex); + mInstance = 0; delete[] mInBuffer; delete[] mOutBuffer; @@ -420,6 +424,11 @@ void Network::receive() SDLNet_FreeSocketSet(set); } +Network *Network::instance() +{ + return mInstance; +} + void Network::setError(const std::string &error) { logger->log("Network error: %s", error.c_str()); diff --git a/src/net/ea/network.h b/src/net/ea/network.h index 651b1182..40d563aa 100644 --- a/src/net/ea/network.h +++ b/src/net/ea/network.h @@ -85,7 +85,9 @@ class Network NET_ERROR }; - protected: + private: + static Network *instance(); + void setError(const std::string &error); Uint16 readWord(int pos); @@ -113,6 +115,8 @@ class Network typedef std::map MessageHandlers; typedef MessageHandlers::iterator MessageHandlerIterator; MessageHandlers mMessageHandlers; + + static Network *mInstance; }; #endif diff --git a/src/net/messageout.cpp b/src/net/messageout.cpp index 4cb4dc36..35e9a425 100644 --- a/src/net/messageout.cpp +++ b/src/net/messageout.cpp @@ -33,21 +33,16 @@ #include #include -#ifdef TMWSERV_SUPPORT MessageOut::MessageOut(short id): mData(0), -#else -MessageOut::MessageOut(Network *network): - mNetwork(network), -#endif mDataSize(0), mPos(0) { -#ifdef TMWSERV_SUPPORT - writeInt16(id); -#else +#ifdef EATHENA_SUPPORT + mNetwork = Network::instance(); mData = mNetwork->mOutBuffer + mNetwork->mOutSize; #endif + writeInt16(id); } #ifdef TMWSERV_SUPPORT diff --git a/src/net/messageout.h b/src/net/messageout.h index 1ddd040d..9dc31525 100644 --- a/src/net/messageout.h +++ b/src/net/messageout.h @@ -43,15 +43,13 @@ class MessageOut /** * Constructor. */ -#ifdef TMWSERV_SUPPORT MessageOut(short id); +#ifdef TMWSERV_SUPPORT /** * Destructor. */ ~MessageOut(); -#else - MessageOut(Network *network); #endif void writeInt8(Sint8 value); /**< Writes a byte. */ diff --git a/src/npc.cpp b/src/npc.cpp index b75d74b3..98c3e0eb 100644 --- a/src/npc.cpp +++ b/src/npc.cpp @@ -129,8 +129,7 @@ void NPC::talk() if (!mNetwork) return; - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_NPC_TALK); + MessageOut outMsg(CMSG_NPC_TALK); outMsg.writeInt32(mId); outMsg.writeInt8(0); #endif diff --git a/src/party.cpp b/src/party.cpp index 51a86360..4a7912ee 100644 --- a/src/party.cpp +++ b/src/party.cpp @@ -56,8 +56,7 @@ void Party::respond(const std::string &command, const std::string &args) localChatTab->chatLog(_("Not yet implemented!"), BY_SERVER); return; /* - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_PARTY_SETTINGS); + MessageOut outMsg(CMSG_PARTY_SETTINGS); outMsg.writeInt16(0); // Experience outMsg.writeInt16(0); // Item */ @@ -72,16 +71,14 @@ void Party::create(const std::string &party) localChatTab->chatLog(_("Party name is missing."), BY_SERVER); return; } - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_PARTY_CREATE); + MessageOut outMsg(CMSG_PARTY_CREATE); outMsg.writeString(party.substr(0, 23), 24); mCreating = true; } void Party::leave(const std::string &args) { - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_PARTY_LEAVE); + MessageOut outMsg(CMSG_PARTY_LEAVE); localChatTab->chatLog(_("Left party."), BY_SERVER); mInParty = false; } @@ -137,8 +134,7 @@ void Party::invitedAsk(const std::string &nick, int gender, void Party::InviteListener::action(const gcn::ActionEvent &event) { - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_PARTY_INVITED); + MessageOut outMsg(CMSG_PARTY_INVITED); outMsg.writeInt32(player_node->getId()); bool accept = event.getId() == "yes"; outMsg.writeInt32(accept ? 1 : 0); -- cgit v1.2.3-60-g2f50