From 3c214ff26a33555e3744608d7047286eb9eb5780 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Sat, 9 Dec 2006 01:44:18 +0000 Subject: Use new animation system in character selection/creation. Shows equipment and allowed for some cleanup. Had a bit of help from the patch by VictorSan. --- src/player.h | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'src/player.h') diff --git a/src/player.h b/src/player.h index d666a485..4a9bed08 100644 --- a/src/player.h +++ b/src/player.h @@ -26,12 +26,14 @@ #include "being.h" -#include - class Graphics; class Map; -class AnimatedSprite; +/** + * A player being. Players have their name drawn beneath them. This class also + * implements player-specific loading of base sprite, hair sprite and equipment + * sprites. + */ class Player : public Being { public: -- cgit v1.2.3-60-g2f50