From 8bc425ff48b7a874ca0fb9d2285044c75f3010ab Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Sat, 13 Feb 2010 15:04:58 -0700 Subject: Make NPC dialogs instance instead of global This change allows players to talk to multiple NPCs at a time (if the server agrees). Manaserv's netcode allows multiple commerce instances too. eAthena's is limited to one commerce instance, due to protocol limitations. --- src/npc.h | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/npc.h') diff --git a/src/npc.h b/src/npc.h index 1a6368b1..45e6efc9 100644 --- a/src/npc.h +++ b/src/npc.h @@ -68,6 +68,4 @@ class NPC : public Player virtual void updateColors() {} }; -extern int current_npc; - #endif -- cgit v1.2.3-60-g2f50