From 061b9e817ffe73acca163510b276e6ca7dd8f6c2 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Sun, 3 Dec 2006 17:00:07 +0000 Subject: Made NPC names visible. Windows are now invisible by default. --- src/npc.cpp | 14 ++++++++++++++ 1 file changed, 14 insertions(+) (limited to 'src/npc.cpp') diff --git a/src/npc.cpp b/src/npc.cpp index d2e3f93f..a961420f 100644 --- a/src/npc.cpp +++ b/src/npc.cpp @@ -24,10 +24,13 @@ #include "npc.h" #include "animatedsprite.h" +#include "graphics.h" #include "net/messageout.h" #include "net/protocol.h" +#include "gui/gui.h" + class Spriteset; extern Spriteset *npcset; @@ -46,6 +49,17 @@ NPC::getType() const return Being::NPC; } +void +NPC::drawName(Graphics *graphics, Sint32 offsetX, Sint32 offsetY) +{ + int px = mPx + offsetX; + int py = mPy + offsetY; + + graphics->setFont(speechFont); + graphics->setColor(gcn::Color(200, 200, 255)); + graphics->drawText(mName, px + 15, py + 30, gcn::Graphics::CENTER); +} + void NPC::talk() { -- cgit v1.2.3-70-g09d2