From ec980b3c586fc64d02ad02f31497013908056d52 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Tue, 8 Jun 2010 21:55:16 -0600 Subject: Remove hard-coded frame counts from Being class Also removes the Monster/Player difference in tmwAthena's Being::logic and moves the particle code from Being::setAttack to Being::Logic for tmwAthena. Reviewed-by: Chuck Miller --- src/net/tmwa/beinghandler.cpp | 10 ++-------- src/net/tmwa/playerhandler.cpp | 1 - 2 files changed, 2 insertions(+), 9 deletions(-) (limited to 'src/net') diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp index 9eaca74c..d9caa719 100644 --- a/src/net/tmwa/beinghandler.cpp +++ b/src/net/tmwa/beinghandler.cpp @@ -143,10 +143,9 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) break; } - if (msg.getId() == 0x0078) + if (msg.getId() == SMSG_BEING_VISIBLE) { dstBeing->clearPath(); - dstBeing->setFrame(0); dstBeing->setWalkTime(tick_time); dstBeing->setAction(Being::STAND); } @@ -349,7 +348,6 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) case 0x02: // Sit if (srcBeing) { - srcBeing->setFrame(0); srcBeing->setAction(Being::SIT); } break; @@ -357,7 +355,6 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) case 0x03: // Stand up if (srcBeing) { - srcBeing->setFrame(0); srcBeing->setAction(Being::STAND); } break; @@ -619,7 +616,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) msg.readInt8(); // unknown dstBeing->setWalkTime(tick_time); - dstBeing->setFrame(0); + dstBeing->reset(); dstBeing->setStunMode(stunMode); dstBeing->setStatusEffectBlock(0, (statusEffects >> 16) & 0xffff); @@ -650,10 +647,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) y = msg.readInt16(); dstBeing->setTileCoords(x, y); if (dstBeing->getCurrentAction() == Being::WALK) - { - dstBeing->setFrame(0); dstBeing->setAction(Being::STAND); - } } } break; diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp index 84fcdeee..26c7e922 100644 --- a/src/net/tmwa/playerhandler.cpp +++ b/src/net/tmwa/playerhandler.cpp @@ -216,7 +216,6 @@ void PlayerHandler::handleMessage(Net::MessageIn &msg) } player_node->setAction(Being::STAND); - player_node->setFrame(0); player_node->setTileCoords(x, y); logger->log("Adjust scrolling by %d:%d", (int) scrollOffsetX, -- cgit v1.2.3-60-g2f50