From d50df01d695c860fc4b464d134a2fb20ab031617 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Mon, 2 May 2011 10:59:42 -0600 Subject: Remove an unused variable in packet handling. Trivial change, no review needed. --- src/net/tmwa/inventoryhandler.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/net') diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp index 1340a091..aa084264 100644 --- a/src/net/tmwa/inventoryhandler.cpp +++ b/src/net/tmwa/inventoryhandler.cpp @@ -128,7 +128,7 @@ InventoryHandler::~InventoryHandler() void InventoryHandler::handleMessage(Net::MessageIn &msg) { int number, flag; - int index, amount, itemId, equipType, arrow; + int index, amount, itemId, equipType; int identified, cards[4], itemType; Inventory *inventory = PlayerInfo::getInventory(); PlayerInfo::getEquipment()->setBackend(&mEquips); @@ -158,7 +158,7 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg) itemType = msg.readInt8(); identified = msg.readInt8(); amount = msg.readInt16(); - arrow = msg.readInt16(); + msg.readInt16(); // Arrow for (int i = 0; i < 4; i++) cards[i] = msg.readInt16(); -- cgit v1.2.3-70-g09d2