From cd68076f45b1ae6332b5298f57240aa4b0ebf357 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Wed, 9 Apr 2008 14:49:07 +0000 Subject: Re-enabled non-functional item shortcut window, planned to be fixed for 0.0.25 (reverted change 3811). Somehow seems it's not drawing anything, not sure why. --- src/net/inventoryhandler.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/net') diff --git a/src/net/inventoryhandler.cpp b/src/net/inventoryhandler.cpp index 9e18f23c..7ed7e38d 100644 --- a/src/net/inventoryhandler.cpp +++ b/src/net/inventoryhandler.cpp @@ -30,7 +30,7 @@ #include "../resources/iteminfo.h" #include "../item.h" -//#include "../itemshortcut.h" +#include "../itemshortcut.h" #include "../localplayer.h" #include "../gui/chat.h" @@ -80,7 +80,7 @@ void InventoryHandler::handleMessage(MessageIn *msg) player_node->getInvItem(index)->setEquipment(true); } } - //itemShortcut->load(); + itemShortcut->load(); break; case SMSG_PLAYER_INVENTORY_ADD: -- cgit v1.2.3-60-g2f50