From 6d3e53146ba15e4d90670db3067fa7f1a67034e1 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Mon, 13 Jul 2009 21:39:23 -0600 Subject: Rename Net::SkillHandler to Net::SpecialHandler SkillHandler::up moved to PlayerHandler::increaseSkill --- src/net/ea/generalhandler.cpp | 6 +- src/net/ea/generalhandler.h | 2 +- src/net/ea/playerhandler.cpp | 9 ++ src/net/ea/playerhandler.h | 2 + src/net/ea/skillhandler.cpp | 250 ------------------------------------- src/net/ea/skillhandler.h | 49 -------- src/net/ea/specialhandler.cpp | 246 ++++++++++++++++++++++++++++++++++++ src/net/ea/specialhandler.h | 49 ++++++++ src/net/net.cpp | 8 +- src/net/net.h | 4 +- src/net/playerhandler.h | 2 + src/net/skillhandler.h | 41 ------ src/net/specialhandler.h | 41 ++++++ src/net/tmwserv/playerhandler.cpp | 5 + src/net/tmwserv/playerhandler.h | 2 + src/net/tmwserv/skillhandler.cpp | 53 -------- src/net/tmwserv/skillhandler.h | 45 ------- src/net/tmwserv/specialhandler.cpp | 53 ++++++++ src/net/tmwserv/specialhandler.h | 45 +++++++ 19 files changed, 464 insertions(+), 448 deletions(-) delete mode 100644 src/net/ea/skillhandler.cpp delete mode 100644 src/net/ea/skillhandler.h create mode 100644 src/net/ea/specialhandler.cpp create mode 100644 src/net/ea/specialhandler.h delete mode 100644 src/net/skillhandler.h create mode 100644 src/net/specialhandler.h delete mode 100644 src/net/tmwserv/skillhandler.cpp delete mode 100644 src/net/tmwserv/skillhandler.h create mode 100644 src/net/tmwserv/specialhandler.cpp create mode 100644 src/net/tmwserv/specialhandler.h (limited to 'src/net') diff --git a/src/net/ea/generalhandler.cpp b/src/net/ea/generalhandler.cpp index 959e7632..8ff62d37 100644 --- a/src/net/ea/generalhandler.cpp +++ b/src/net/ea/generalhandler.cpp @@ -42,7 +42,7 @@ #include "net/ea/playerhandler.h" #include "net/ea/partyhandler.h" #include "net/ea/tradehandler.h" -#include "net/ea/skillhandler.h" +#include "net/ea/specialhandler.h" #include "net/ea/gui/partytab.h" @@ -78,7 +78,7 @@ GeneralHandler::GeneralHandler(): mNpcHandler(new NpcHandler), mPartyHandler(new PartyHandler), mPlayerHandler(new PlayerHandler), - mSkillHandler(new SkillHandler), + mSpecialHandler(new SpecialHandler), mTradeHandler(new TradeHandler) { static const Uint16 _messages[] = { @@ -158,7 +158,7 @@ void GeneralHandler::load() mNetwork->registerHandler(mMapHandler.get()); mNetwork->registerHandler(mNpcHandler.get()); mNetwork->registerHandler(mPlayerHandler.get()); - mNetwork->registerHandler(mSkillHandler.get()); + mNetwork->registerHandler(mSpecialHandler.get()); mNetwork->registerHandler(mTradeHandler.get()); mNetwork->registerHandler(mPartyHandler.get()); } diff --git a/src/net/ea/generalhandler.h b/src/net/ea/generalhandler.h index ebbc84ca..98364e5d 100644 --- a/src/net/ea/generalhandler.h +++ b/src/net/ea/generalhandler.h @@ -66,7 +66,7 @@ class GeneralHandler : public MessageHandler, public Net::GeneralHandler MessageHandlerPtr mNpcHandler; MessageHandlerPtr mPartyHandler; MessageHandlerPtr mPlayerHandler; - MessageHandlerPtr mSkillHandler; + MessageHandlerPtr mSpecialHandler; MessageHandlerPtr mTradeHandler; }; diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp index 07b738ee..9eecc445 100644 --- a/src/net/ea/playerhandler.cpp +++ b/src/net/ea/playerhandler.cpp @@ -469,6 +469,15 @@ void PlayerHandler::decreaseStat(LocalPlayer::Attribute attr) // Supported by eA? } +void PlayerHandler::increaseSkill(int skillId) +{ + if (player_node->getSkillPoints() <= 0) + return; + + MessageOut outMsg(CMSG_SKILL_LEVELUP_REQUEST); + outMsg.writeInt16(skillId); +} + void PlayerHandler::pickUp(FloorItem *floorItem) { MessageOut outMsg(CMSG_ITEM_PICKUP); diff --git a/src/net/ea/playerhandler.h b/src/net/ea/playerhandler.h index 5dbc171b..dcf53f6f 100644 --- a/src/net/ea/playerhandler.h +++ b/src/net/ea/playerhandler.h @@ -43,6 +43,8 @@ class PlayerHandler : public MessageHandler, public Net::PlayerHandler void decreaseStat(LocalPlayer::Attribute attr); + void increaseSkill(int skillId); + void pickUp(FloorItem *floorItem); void setDirection(char direction); diff --git a/src/net/ea/skillhandler.cpp b/src/net/ea/skillhandler.cpp deleted file mode 100644 index 9fb4e566..00000000 --- a/src/net/ea/skillhandler.cpp +++ /dev/null @@ -1,250 +0,0 @@ -/* - * The Mana World - * Copyright (C) 2004 The Mana World Development Team - * - * This file is part of The Mana World. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#include "net/ea/skillhandler.h" - -#include "net/ea/protocol.h" - -#include "net/messagein.h" -#include "net/messageout.h" - -#include "localplayer.h" -#include "log.h" - -#include "gui/skilldialog.h" - -#include "gui/widgets/chattab.h" - -#include "utils/gettext.h" - -/** job dependend identifiers (?) */ -#define SKILL_BASIC 0x0001 -#define SKILL_WARP 0x001b -#define SKILL_STEAL 0x0032 -#define SKILL_ENVENOM 0x0034 - -/** basic skills identifiers */ -#define BSKILL_TRADE 0x0000 -#define BSKILL_EMOTE 0x0001 -#define BSKILL_SIT 0x0002 -#define BSKILL_CREATECHAT 0x0003 -#define BSKILL_JOINPARTY 0x0004 -#define BSKILL_SHOUT 0x0005 -#define BSKILL_PK 0x0006 // ?? -#define BSKILL_SETALLIGN 0x0007 // ?? - -/** reasons why action failed */ -#define RFAIL_SKILLDEP 0x00 -#define RFAIL_INSUFHP 0x01 -#define RFAIL_INSUFSP 0x02 -#define RFAIL_NOMEMO 0x03 -#define RFAIL_SKILLDELAY 0x04 -#define RFAIL_ZENY 0x05 -#define RFAIL_WEAPON 0x06 -#define RFAIL_REDGEM 0x07 -#define RFAIL_BLUEGEM 0x08 -#define RFAIL_OVERWEIGHT 0x09 -#define RFAIL_GENERIC 0x0a - -/** should always be zero if failed */ -#define SKILL_FAILED 0x00 - -Net::SkillHandler *skillHandler; - -namespace EAthena { - -SkillHandler::SkillHandler() -{ - static const Uint16 _messages[] = { - SMSG_PLAYER_SKILLS, - SMSG_SKILL_FAILED, - SMSG_PLAYER_SKILL_UP, - 0 - }; - handledMessages = _messages; - skillHandler = this; -} - -void SkillHandler::handleMessage(MessageIn &msg) -{ - int skillCount; - int skillId; - - switch (msg.getId()) - { - case SMSG_PLAYER_SKILLS: - msg.readInt16(); // length - skillCount = (msg.getLength() - 4) / 37; - - for (int k = 0; k < skillCount; k++) - { - skillId = msg.readInt16(); - msg.readInt16(); // target type - msg.skip(2); // unused - int level = msg.readInt16(); - int sp = msg.readInt16(); - int range = msg.readInt16(); - msg.skip(24); // unused - int up = msg.readInt8(); - - player_node->setAttributeBase(skillId, level); - player_node->setAttributeEffective(skillId, level); - skillDialog->setModifiable(skillId, up); - } - break; - - case SMSG_PLAYER_SKILL_UP: - { - skillId = msg.readInt16(); - int level = msg.readInt16(); - int sp = msg.readInt16(); - int range = msg.readInt16(); - int up = msg.readInt8(); - - player_node->setAttributeBase(skillId, level); - player_node->setAttributeEffective(skillId, level); - skillDialog->setModifiable(skillId, up); - } - break; - - case SMSG_SKILL_FAILED: - // Action failed (ex. sit because you have not reached the - // right level) - skillId = msg.readInt16(); - short bskill = msg.readInt16(); - msg.readInt16(); // unknown - char success = msg.readInt8(); - char reason = msg.readInt8(); - if (success != SKILL_FAILED && bskill == BSKILL_EMOTE) - { - logger->log("Action: %d/%d", bskill, success); - } - - std::string msg; - if (success == SKILL_FAILED && skillId == SKILL_BASIC) - { - switch (bskill) - { - case BSKILL_TRADE: - msg = _("Trade failed!"); - break; - case BSKILL_EMOTE: - msg = _("Emote failed!"); - break; - case BSKILL_SIT: - msg = _("Sit failed!"); - break; - case BSKILL_CREATECHAT: - msg = _("Chat creating failed!"); - break; - case BSKILL_JOINPARTY: - msg = _("Could not join party!"); - break; - case BSKILL_SHOUT: - msg = _("Cannot shout!"); - break; - } - - msg += " "; - - switch (reason) - { - case RFAIL_SKILLDEP: - msg += _("You have not yet reached a high enough lvl!"); - break; - case RFAIL_INSUFHP: - msg += _("Insufficient HP!"); - break; - case RFAIL_INSUFSP: - msg += _("Insufficient SP!"); - break; - case RFAIL_NOMEMO: - msg += _("You have no memos!"); - break; - case RFAIL_SKILLDELAY: - msg += _("You cannot do that right now!"); - break; - case RFAIL_ZENY: - msg += _("Seems you need more money... ;-)"); - break; - case RFAIL_WEAPON: - msg += _("You cannot use this skill with that kind of weapon!"); - break; - case RFAIL_REDGEM: - msg += _("You need another red gem!"); - break; - case RFAIL_BLUEGEM: - msg += _("You need another blue gem!"); - break; - case RFAIL_OVERWEIGHT: - msg += _("You're carrying to much to do this!"); - break; - default: - msg += _("Huh? What's that?"); - break; - } - } - else - { - switch (skillId) - { - case SKILL_WARP : - msg = _("Warp failed..."); - break; - case SKILL_STEAL : - msg = _("Could not steal anything..."); - break; - case SKILL_ENVENOM : - msg = _("Poison had no effect..."); - break; - } - } - - localChatTab->chatLog(msg); - break; - } -} - -void SkillHandler::up(int skillId) -{ - if (player_node->getSkillPoints() <= 0) - return; - - MessageOut outMsg(CMSG_SKILL_LEVELUP_REQUEST); - outMsg.writeInt16(skillId); -} - -void SkillHandler::use(int skillId, int level, int beingId) -{ - // TODO -} - -void SkillHandler::use(int skillId, int level, int x, int y) -{ - // TODO -} - -void SkillHandler::use(int skillId, const std::string &map) -{ - // TODO -} - -} // namespace EAthena diff --git a/src/net/ea/skillhandler.h b/src/net/ea/skillhandler.h deleted file mode 100644 index c1965213..00000000 --- a/src/net/ea/skillhandler.h +++ /dev/null @@ -1,49 +0,0 @@ -/* - * The Mana World - * Copyright (C) 2004 The Mana World Development Team - * - * This file is part of The Mana World. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#ifndef NET_EA_SKILLHANDLER_H -#define NET_EA_SKILLHANDLER_H - -#include "net/messagehandler.h" -#include "net/net.h" -#include "net/skillhandler.h" - -namespace EAthena { - -class SkillHandler : public MessageHandler, public Net::SkillHandler -{ - public: - SkillHandler(); - - void handleMessage(MessageIn &msg); - - void up(int skillId); - - void use(int skillId, int level, int beingId); - - void use(int skillId, int level, int x, int y); - - void use(int skillId, const std::string &map); -}; - -} // namespace EAthena - -#endif // NET_EA_SKILLHANDLER_H diff --git a/src/net/ea/specialhandler.cpp b/src/net/ea/specialhandler.cpp new file mode 100644 index 00000000..e75ed1bb --- /dev/null +++ b/src/net/ea/specialhandler.cpp @@ -0,0 +1,246 @@ +/* + * The Mana World + * Copyright (C) 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "net/ea/specialhandler.h" + +#include "net/ea/protocol.h" + +#include "net/messagein.h" +#include "net/messageout.h" + +#include "localplayer.h" +#include "log.h" + +#include "gui/skilldialog.h" + +#include "gui/widgets/chattab.h" + +#include "utils/gettext.h" + +/** job dependend identifiers (?) */ +#define SKILL_BASIC 0x0001 +#define SKILL_WARP 0x001b +#define SKILL_STEAL 0x0032 +#define SKILL_ENVENOM 0x0034 + +/** basic skills identifiers */ +#define BSKILL_TRADE 0x0000 +#define BSKILL_EMOTE 0x0001 +#define BSKILL_SIT 0x0002 +#define BSKILL_CREATECHAT 0x0003 +#define BSKILL_JOINPARTY 0x0004 +#define BSKILL_SHOUT 0x0005 +#define BSKILL_PK 0x0006 // ?? +#define BSKILL_SETALLIGN 0x0007 // ?? + +/** reasons why action failed */ +#define RFAIL_SKILLDEP 0x00 +#define RFAIL_INSUFHP 0x01 +#define RFAIL_INSUFSP 0x02 +#define RFAIL_NOMEMO 0x03 +#define RFAIL_SKILLDELAY 0x04 +#define RFAIL_ZENY 0x05 +#define RFAIL_WEAPON 0x06 +#define RFAIL_REDGEM 0x07 +#define RFAIL_BLUEGEM 0x08 +#define RFAIL_OVERWEIGHT 0x09 +#define RFAIL_GENERIC 0x0a + +/** should always be zero if failed */ +#define SKILL_FAILED 0x00 + +Net::SpecialHandler *specialHandler; + +namespace EAthena { + +SpecialHandler::SpecialHandler() +{ + static const Uint16 _messages[] = { + SMSG_PLAYER_SKILLS, + SMSG_SKILL_FAILED, + SMSG_PLAYER_SKILL_UP, + 0 + }; + handledMessages = _messages; + specialHandler = this; +} + +void SpecialHandler::handleMessage(MessageIn &msg) +{ + int skillCount; + int skillId; + + switch (msg.getId()) + { + case SMSG_PLAYER_SKILLS: + msg.readInt16(); // length + skillCount = (msg.getLength() - 4) / 37; + + for (int k = 0; k < skillCount; k++) + { + skillId = msg.readInt16(); + msg.readInt16(); // target type + msg.skip(2); // unused + int level = msg.readInt16(); + int sp = msg.readInt16(); + int range = msg.readInt16(); + msg.skip(24); // unused + int up = msg.readInt8(); + + player_node->setAttributeBase(skillId, level); + player_node->setAttributeEffective(skillId, level); + skillDialog->setModifiable(skillId, up); + } + break; + + case SMSG_PLAYER_SKILL_UP: + { + skillId = msg.readInt16(); + int level = msg.readInt16(); + int sp = msg.readInt16(); + int range = msg.readInt16(); + int up = msg.readInt8(); + + player_node->setAttributeBase(skillId, level); + player_node->setAttributeEffective(skillId, level); + skillDialog->setModifiable(skillId, up); + } + break; + + case SMSG_SKILL_FAILED: + // Action failed (ex. sit because you have not reached the + // right level) + skillId = msg.readInt16(); + short bskill = msg.readInt16(); + msg.readInt16(); // unknown + char success = msg.readInt8(); + char reason = msg.readInt8(); + if (success != SKILL_FAILED && bskill == BSKILL_EMOTE) + { + logger->log("Action: %d/%d", bskill, success); + } + + std::string msg; + if (success == SKILL_FAILED && skillId == SKILL_BASIC) + { + switch (bskill) + { + case BSKILL_TRADE: + msg = _("Trade failed!"); + break; + case BSKILL_EMOTE: + msg = _("Emote failed!"); + break; + case BSKILL_SIT: + msg = _("Sit failed!"); + break; + case BSKILL_CREATECHAT: + msg = _("Chat creating failed!"); + break; + case BSKILL_JOINPARTY: + msg = _("Could not join party!"); + break; + case BSKILL_SHOUT: + msg = _("Cannot shout!"); + break; + } + + msg += " "; + + switch (reason) + { + case RFAIL_SKILLDEP: + msg += _("You have not yet reached a high enough lvl!"); + break; + case RFAIL_INSUFHP: + msg += _("Insufficient HP!"); + break; + case RFAIL_INSUFSP: + msg += _("Insufficient SP!"); + break; + case RFAIL_NOMEMO: + msg += _("You have no memos!"); + break; + case RFAIL_SKILLDELAY: + msg += _("You cannot do that right now!"); + break; + case RFAIL_ZENY: + msg += _("Seems you need more money... ;-)"); + break; + case RFAIL_WEAPON: + msg += _("You cannot use this skill with that kind of weapon!"); + break; + case RFAIL_REDGEM: + msg += _("You need another red gem!"); + break; + case RFAIL_BLUEGEM: + msg += _("You need another blue gem!"); + break; + case RFAIL_OVERWEIGHT: + msg += _("You're carrying to much to do this!"); + break; + default: + msg += _("Huh? What's that?"); + break; + } + } + else + { + switch (skillId) + { + case SKILL_WARP : + msg = _("Warp failed..."); + break; + case SKILL_STEAL : + msg = _("Could not steal anything..."); + break; + case SKILL_ENVENOM : + msg = _("Poison had no effect..."); + break; + } + } + + localChatTab->chatLog(msg); + break; + } +} + +void SpecialHandler::use(int id) +{ + // TODO +} + +void SpecialHandler::use(int id, int level, int beingId) +{ + // TODO +} + +void SpecialHandler::use(int id, int level, int x, int y) +{ + // TODO +} + +void SpecialHandler::use(int id, const std::string &map) +{ + // TODO +} + +} // namespace EAthena diff --git a/src/net/ea/specialhandler.h b/src/net/ea/specialhandler.h new file mode 100644 index 00000000..eac53569 --- /dev/null +++ b/src/net/ea/specialhandler.h @@ -0,0 +1,49 @@ +/* + * The Mana World + * Copyright (C) 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef NET_EA_SKILLHANDLER_H +#define NET_EA_SKILLHANDLER_H + +#include "net/messagehandler.h" +#include "net/net.h" +#include "net/specialhandler.h" + +namespace EAthena { + +class SpecialHandler : public MessageHandler, public Net::SpecialHandler +{ + public: + SpecialHandler(); + + void handleMessage(MessageIn &msg); + + void use(int id); + + void use(int id, int level, int beingId); + + void use(int id, int level, int x, int y); + + void use(int id, const std::string &map); +}; + +} // namespace EAthena + +#endif // NET_EA_SKILLHANDLER_H diff --git a/src/net/net.cpp b/src/net/net.cpp index a329af1a..7df336c6 100644 --- a/src/net/net.cpp +++ b/src/net/net.cpp @@ -33,7 +33,7 @@ #include "net/npchandler.h" #include "net/partyhandler.h" #include "net/playerhandler.h" -#include "net/skillhandler.h" +#include "net/specialhandler.h" #include "net/tradehandler.h" extern Net::AdminHandler *adminHandler; @@ -47,7 +47,7 @@ extern Net::MapHandler *mapHandler; extern Net::NpcHandler *npcHandler; extern Net::PartyHandler *partyHandler; extern Net::PlayerHandler *playerHandler; -extern Net::SkillHandler *skillHandler; +extern Net::SpecialHandler *specialHandler; extern Net::TradeHandler *tradeHandler; Net::AdminHandler *Net::getAdminHandler() @@ -111,9 +111,9 @@ Net::PlayerHandler *Net::getPlayerHandler() return playerHandler; } -Net::SkillHandler *Net::getSkillHandler() +Net::SpecialHandler *Net::getSpecialHandler() { - return skillHandler; + return specialHandler; } Net::TradeHandler *Net::getTradeHandler() diff --git a/src/net/net.h b/src/net/net.h index 9154c1ef..1d91faa7 100644 --- a/src/net/net.h +++ b/src/net/net.h @@ -36,7 +36,7 @@ class MapHandler; class NpcHandler; class PartyHandler; class PlayerHandler; -class SkillHandler; +class SpecialHandler; class TradeHandler; AdminHandler *getAdminHandler(); @@ -51,7 +51,7 @@ MapHandler *getMapHandler(); NpcHandler *getNpcHandler(); PartyHandler *getPartyHandler(); PlayerHandler *getPlayerHandler(); -SkillHandler *getSkillHandler(); +SpecialHandler *getSpecialHandler(); TradeHandler *getTradeHandler(); } // namespace Net diff --git a/src/net/playerhandler.h b/src/net/playerhandler.h index 163b48f3..9a185d9c 100644 --- a/src/net/playerhandler.h +++ b/src/net/playerhandler.h @@ -39,6 +39,8 @@ class PlayerHandler virtual void decreaseStat(LocalPlayer::Attribute attr) = 0; + virtual void increaseSkill(int skillId) = 0; + virtual void pickUp(FloorItem *floorItem) = 0; virtual void setDirection(char direction) = 0; diff --git a/src/net/skillhandler.h b/src/net/skillhandler.h deleted file mode 100644 index 9db6ac5b..00000000 --- a/src/net/skillhandler.h +++ /dev/null @@ -1,41 +0,0 @@ -/* - * The Mana World - * Copyright (C) 2009 The Mana World Development Team - * - * This file is part of The Mana World. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#ifndef SKILLHANDLER_H -#define SKILLHANDLER_H - -#include - -namespace Net { -class SkillHandler -{ - public: - virtual void up(int skillId) = 0; - - virtual void use(int skillId, int level, int beingId) = 0; - - virtual void use(int skillId, int level, int x, int y) = 0; - - virtual void use(int skillId, const std::string &map) = 0; -}; -} - -#endif // SKILLHANDLER_H diff --git a/src/net/specialhandler.h b/src/net/specialhandler.h new file mode 100644 index 00000000..602003aa --- /dev/null +++ b/src/net/specialhandler.h @@ -0,0 +1,41 @@ +/* + * The Mana World + * Copyright (C) 2009 The Mana World Development Team + * + * This file is part of The Mana World. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef SPECIALHANDLER_H +#define SPECIALHANDLER_H + +#include + +namespace Net { +class SpecialHandler +{ + public: + virtual void use(int id) = 0; + + virtual void use(int id, int level, int beingId) = 0; + + virtual void use(int id, int level, int x, int y) = 0; + + virtual void use(int id, const std::string &map) = 0; +}; +} + +#endif // SPECIALHANDLER_H diff --git a/src/net/tmwserv/playerhandler.cpp b/src/net/tmwserv/playerhandler.cpp index 6cf81496..fe1b821c 100644 --- a/src/net/tmwserv/playerhandler.cpp +++ b/src/net/tmwserv/playerhandler.cpp @@ -332,6 +332,11 @@ void PlayerHandler::decreaseStat(LocalPlayer::Attribute attr) // TODO } +void PlayerHandler::increaseSkill(int skillId) +{ + // Not used atm +} + void PlayerHandler::pickUp(FloorItem *floorItem) { int id = floorItem->getId(); diff --git a/src/net/tmwserv/playerhandler.h b/src/net/tmwserv/playerhandler.h index 164d30ae..88844a55 100644 --- a/src/net/tmwserv/playerhandler.h +++ b/src/net/tmwserv/playerhandler.h @@ -42,6 +42,8 @@ class PlayerHandler : public MessageHandler, public Net::PlayerHandler void decreaseStat(LocalPlayer::Attribute attr); + void increaseSkill(int skillId); + void pickUp(FloorItem *floorItem); void setDirection(char direction); diff --git a/src/net/tmwserv/skillhandler.cpp b/src/net/tmwserv/skillhandler.cpp deleted file mode 100644 index e35b896a..00000000 --- a/src/net/tmwserv/skillhandler.cpp +++ /dev/null @@ -1,53 +0,0 @@ -/* - * The Mana World - * Copyright (C) 2004 The Mana World Development Team - * - * This file is part of The Mana World. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#include "net/tmwserv/skillhandler.h" - -Net::SkillHandler *skillHandler; - -namespace TmwServ { - -SkillHandler::SkillHandler() -{ - skillHandler = this; -} - -void SkillHandler::up(int skillId) -{ - // TODO -} - -void SkillHandler::use(int skillId, int level, int beingId) -{ - // TODO -} - -void SkillHandler::use(int skillId, int level, int x, int y) -{ - // TODO -} - -void SkillHandler::use(int skillId, const std::string &map) -{ - // TODO -} - -} // namespace TmwServ diff --git a/src/net/tmwserv/skillhandler.h b/src/net/tmwserv/skillhandler.h deleted file mode 100644 index 8c459c4f..00000000 --- a/src/net/tmwserv/skillhandler.h +++ /dev/null @@ -1,45 +0,0 @@ -/* - * The Mana World - * Copyright (C) 2004 The Mana World Development Team - * - * This file is part of The Mana World. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#ifndef NET_TMWSERV_SKILLHANDLER_H -#define NET_TMWSERV_SKILLHANDLER_H - -#include "net/skillhandler.h" - -namespace TmwServ { - -class SkillHandler : public Net::SkillHandler -{ - public: - SkillHandler(); - - void up(int skillId); - - void use(int skillId, int level, int beingId); - - void use(int skillId, int level, int x, int y); - - void use(int skillId, const std::string &map); -}; - -} // namespace TmwServ - -#endif diff --git a/src/net/tmwserv/specialhandler.cpp b/src/net/tmwserv/specialhandler.cpp new file mode 100644 index 00000000..5be8272a --- /dev/null +++ b/src/net/tmwserv/specialhandler.cpp @@ -0,0 +1,53 @@ +/* + * The Mana World + * Copyright (C) 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "net/tmwserv/specialhandler.h" + +Net::SpecialHandler *specialHandler; + +namespace TmwServ { + +SpecialHandler::SpecialHandler() +{ + specialHandler = this; +} + +void SpecialHandler::use(int id) +{ + // TODO +} + +void SpecialHandler::use(int id, int level, int beingId) +{ + // TODO +} + +void SpecialHandler::use(int id, int level, int x, int y) +{ + // TODO +} + +void SpecialHandler::use(int id, const std::string &map) +{ + // TODO +} + +} // namespace TmwServ diff --git a/src/net/tmwserv/specialhandler.h b/src/net/tmwserv/specialhandler.h new file mode 100644 index 00000000..c7ebd6a2 --- /dev/null +++ b/src/net/tmwserv/specialhandler.h @@ -0,0 +1,45 @@ +/* + * The Mana World + * Copyright (C) 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef NET_TMWSERV_SKILLHANDLER_H +#define NET_TMWSERV_SKILLHANDLER_H + +#include "net/specialhandler.h" + +namespace TmwServ { + +class SpecialHandler : public Net::SpecialHandler +{ + public: + SpecialHandler(); + + void use(int id); + + void use(int id, int level, int beingId); + + void use(int id, int level, int x, int y); + + void use(int id, const std::string &map); +}; + +} // namespace TmwServ + +#endif -- cgit v1.2.3-70-g09d2