From 627d4d27d594fb7356c3d4e9f4cb45eff77c1e48 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Thu, 10 Mar 2005 22:16:14 +0000 Subject: Fixed showing death bitmap when other players die and fixed the black hair problem. --- src/net/protocol.h | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'src/net') diff --git a/src/net/protocol.h b/src/net/protocol.h index 11eee3a9..b57e8d7c 100644 --- a/src/net/protocol.h +++ b/src/net/protocol.h @@ -24,6 +24,15 @@ #ifndef _TMW_PROTOCOL_H #define _TMW_PROTOCOL_H +// Packets from server to client +#define SMSG_REMOVE_BEING 0x0080 // Died, logged out, teleport, etc. +#define SMSG_MOVE_BEING 0x007b // A nearby monster moves +#define SMSG_PLAYER_UPDATE_1 0x01d8 // +#define SMSG_PLAYER_UPDATE_2 0x01d9 // +#define SMSG_MOVE_PLAYER_BEING 0x01da // A nearby player moves + + + /** Packet length by id */ short get_length(short id); -- cgit v1.2.3-70-g09d2