From 683da50e37fbbb2e3f70a4421a06dabd9bb912d8 Mon Sep 17 00:00:00 2001 From: Yohann Ferreira Date: Sun, 1 Jan 2012 20:20:21 +0100 Subject: player_node -> local_player Reviewed-by: Ablu --- src/net/tmwa/inventoryhandler.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/net/tmwa/inventoryhandler.cpp') diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp index 76eb85f5..191266bc 100644 --- a/src/net/tmwa/inventoryhandler.cpp +++ b/src/net/tmwa/inventoryhandler.cpp @@ -230,11 +230,11 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg) unsigned char err = msg.readInt8(); if (err) { - player_node->pickedUp(itemInfo, 0, err); + local_player->pickedUp(itemInfo, 0, err); } else { - player_node->pickedUp(itemInfo, amount, PICKUP_OKAY); + local_player->pickedUp(itemInfo, amount, PICKUP_OKAY); Item *item = inventory->getItem(index); @@ -420,7 +420,7 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg) { mEquips.setEquipment(getSlot(equipType), -1); // Reset the attack range to unarmed. - player_node->setAttackRange(ATTACK_RANGE_NOT_SET); + local_player->setAttackRange(ATTACK_RANGE_NOT_SET); } break; @@ -430,14 +430,14 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg) Map *map = Game::instance()->getCurrentMap(); if (map) { - player_node->setAttackRange(msg.readInt16() + local_player->setAttackRange(msg.readInt16() * map->getTileWidth()); } else { logger->log("Couldn't set attacke range due to the lack" "of an initialized map."); - player_node->setAttackRange(ATTACK_RANGE_NOT_SET); + local_player->setAttackRange(ATTACK_RANGE_NOT_SET); } } break; -- cgit v1.2.3-70-g09d2