From af61e1e7df91b97c3f7516e9eb2b37b621f069ad Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Sun, 27 Aug 2006 22:49:10 +0000 Subject: Added support for entering monsters. --- src/net/protocol.h | 14 ++++++++++++++ 1 file changed, 14 insertions(+) (limited to 'src/net/protocol.h') diff --git a/src/net/protocol.h b/src/net/protocol.h index d99351f2..6feee9d4 100644 --- a/src/net/protocol.h +++ b/src/net/protocol.h @@ -223,4 +223,18 @@ enum { CREATE_TOO_MUCH_CHARACTERS }; +// Object type enumeration +enum { + // A simple item + OBJECT_ITEM = 0, + // An item that can be activated (doors, switchs, sign, ...) + OBJECT_ACTOR, + // Non-Playable-Character is an actor capable of movement and maybe actions + OBJECT_NPC, + // A monster (moving actor with AI. able to toggle map/quest actions, too) + OBJECT_MONSTER, + // A player + OBJECT_PLAYER +}; + #endif -- cgit v1.2.3-60-g2f50