From 99be9859a30e84e758ee3bfe7dcc3de33dfa2391 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Sat, 7 Nov 2009 11:47:24 -0700 Subject: More eAthena guild stuff Also some related chenges elsewhere --- src/net/manaserv/inventoryhandler.cpp | 25 +++++++++++++++---------- 1 file changed, 15 insertions(+), 10 deletions(-) (limited to 'src/net/manaserv/inventoryhandler.cpp') diff --git a/src/net/manaserv/inventoryhandler.cpp b/src/net/manaserv/inventoryhandler.cpp index 0d0c1b34..e2a579fd 100644 --- a/src/net/manaserv/inventoryhandler.cpp +++ b/src/net/manaserv/inventoryhandler.cpp @@ -66,7 +66,7 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg) case GPMSG_INVENTORY: while (msg.getUnreadLength()) { - int slot = msg.readInt8(); + unsigned int slot = msg.readInt8(); if (slot == 255) { player_node->setMoney(msg.readInt32()); @@ -78,7 +78,7 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg) { player_node->mEquipment->setEquipment(slot, id); } - else if (slot >= 32 && slot < 32 + getInventorySize()) + else if (slot >= 32 && slot < 32 + getSize(INVENTORY)) { int amount = id ? msg.readInt8() : 0; player_node->setInvItem(slot - 32, id, amount); @@ -153,12 +153,12 @@ void InventoryHandler::moveItem(int oldIndex, int newIndex) gameServerConnection->send(msg); } -void InventoryHandler::openStorage() +void InventoryHandler::openStorage(StorageType type) { // TODO } -void InventoryHandler::closeStorage() +void InventoryHandler::closeStorage(StorageType type) { // TODO } @@ -169,14 +169,19 @@ void InventoryHandler::moveItem(StorageType source, int slot, int amount, // TODO } -size_t InventoryHandler::getInventorySize() const +size_t InventoryHandler::getSize(StorageType type) const { - return 50; -} + switch (type) + { + case INVENTORY: + return 50; + case STORAGE: + case GUILD_STORAGE: + return 300; + case CART: + return 0; + } -size_t InventoryHandler::getStorageSize() const -{ - return 300; } } // namespace ManaServ -- cgit v1.2.3-70-g09d2