From 56f501c8148b1061a02547d37b20eeeeb64029db Mon Sep 17 00:00:00 2001 From: Bertram Date: Tue, 9 Feb 2010 01:42:50 +0100 Subject: Made the Beings' logic be able to handle any tile height/width. This is the First step to get rid of most hardcoded 32 values. --- src/net/ea/playerhandler.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/net/ea/playerhandler.h') diff --git a/src/net/ea/playerhandler.h b/src/net/ea/playerhandler.h index b60daef3..9e7e9ac3 100644 --- a/src/net/ea/playerhandler.h +++ b/src/net/ea/playerhandler.h @@ -66,7 +66,7 @@ class PlayerHandler : public MessageHandler, public Net::PlayerHandler int getJobLocation(); - float getDefaultWalkSpeed(); + Vector getDefaultWalkSpeed(); }; } // namespace EAthena -- cgit v1.2.3-70-g09d2