From 1e0d803e1b6ba168874522bba11ccd7dfa7503c2 Mon Sep 17 00:00:00 2001 From: Lloyd Bryant Date: Sat, 19 Jul 2008 22:45:23 +0000 Subject: Pulled the teeth from the stop walking packet handler --- src/net/beinghandler.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/net/beinghandler.cpp') diff --git a/src/net/beinghandler.cpp b/src/net/beinghandler.cpp index f48e7751..f3c0cfb4 100644 --- a/src/net/beinghandler.cpp +++ b/src/net/beinghandler.cpp @@ -427,13 +427,18 @@ void BeingHandler::handleMessage(MessageIn *msg) if (dstBeing) { dstBeing->mX = msg->readInt16(); dstBeing->mY = msg->readInt16(); + /* + * I'm deactivating this - players are reporting that + * this makes things *worse*, not better. if (dstBeing->mAction == Being::WALK) { dstBeing->mFrame = 0; dstBeing->setAction(Being::STAND); } + */ } else { logger->log("0x0088: Non-existent being %d", id); } + break; case SMSG_PLAYER_MOVE_TO_ATTACK: -- cgit v1.2.3-70-g09d2