From e5f795ad9952b8bba6993ee3e324b22a0f104816 Mon Sep 17 00:00:00 2001 From: Björn Steinbrink Date: Thu, 9 Mar 2006 05:16:27 +0000 Subject: Made all class members named like mClassMember. --- src/map.cpp | 55 ++++++++++++++++++++++++++++--------------------------- 1 file changed, 28 insertions(+), 27 deletions(-) (limited to 'src/map.cpp') diff --git a/src/map.cpp b/src/map.cpp index c66a85c9..531b0f15 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -60,20 +60,20 @@ struct Location Map::Map(int width, int height, int tileWidth, int tileHeight): mWidth(width), mHeight(height), mTileWidth(tileWidth), mTileHeight(tileHeight), - onClosedList(1), onOpenList(2) + mOnClosedList(1), mOnOpenList(2) { - metaTiles = new MetaTile[mWidth * mHeight]; - tiles = new Image*[mWidth * mHeight * 3]; + mMetaTiles = new MetaTile[mWidth * mHeight]; + mTiles = new Image*[mWidth * mHeight * 3]; } Map::~Map() { - delete[] metaTiles; - delete[] tiles; + delete[] mMetaTiles; + delete[] mTiles; // Clean up tilesets - for_each(tilesets.begin(), tilesets.end(), make_dtor(tilesets)); - tilesets.clear(); + for_each(mTilesets.begin(), mTilesets.end(), make_dtor(mTilesets)); + mTilesets.clear(); } void @@ -81,16 +81,16 @@ Map::setSize(int width, int height) { mWidth = width; mHeight = height; - delete[] metaTiles; - delete[] tiles; - metaTiles = new MetaTile[mWidth * mHeight]; - tiles = new Image*[mWidth * mHeight * 3]; + delete[] mMetaTiles; + delete[] mTiles; + mMetaTiles = new MetaTile[mWidth * mHeight]; + mTiles = new Image*[mWidth * mHeight * 3]; } void Map::addTileset(Tileset *tileset) { - tilesets.push_back(tileset); + mTilesets.push_back(tileset); } bool spriteCompare(const Sprite *a, const Sprite *b) @@ -189,9 +189,10 @@ Map::getTilesetWithGid(int gid) { containsGid.gid = gid; - TilesetIterator i = find_if(tilesets.begin(), tilesets.end(), containsGid); + TilesetIterator i = find_if(mTilesets.begin(), mTilesets.end(), + containsGid); - return (i == tilesets.end()) ? NULL : *i; + return (i == mTilesets.end()) ? NULL : *i; } Image* @@ -209,7 +210,7 @@ Map::getTileWithGid(int gid) void Map::setWalk(int x, int y, bool walkable) { - metaTiles[x + y * mWidth].walkable = walkable; + mMetaTiles[x + y * mWidth].walkable = walkable; } bool @@ -224,7 +225,7 @@ Map::getWalk(int x, int y) Beings *beings = beingManager->getAll(); for (BeingIterator i = beings->begin(); i != beings->end(); i++) { // job 45 is a portal, they don't collide - if ((*i)->x == x && (*i)->y == y && (*i)->job != 45) { + if ((*i)->mX == x && (*i)->mY == y && (*i)->mJob != 45) { return false; } } @@ -241,25 +242,25 @@ Map::tileCollides(int x, int y) } // Check if the tile is walkable - return !metaTiles[x + y * mWidth].walkable; + return !mMetaTiles[x + y * mWidth].walkable; } void Map::setTile(int x, int y, int layer, Image *img) { - tiles[x + y * mWidth + layer * (mWidth * mHeight)] = img; + mTiles[x + y * mWidth + layer * (mWidth * mHeight)] = img; } Image* Map::getTile(int x, int y, int layer) { - return tiles[x + y * mWidth + layer * (mWidth * mHeight)]; + return mTiles[x + y * mWidth + layer * (mWidth * mHeight)]; } MetaTile* Map::getMetaTile(int x, int y) { - return &metaTiles[x + y * mWidth]; + return &mMetaTiles[x + y * mWidth]; } SpriteIterator @@ -305,13 +306,13 @@ Map::findPath(int startX, int startY, int destX, int destY) // If the tile is already on the closed list, this means it has already // been processed with a shorter path to the start point (lower G cost) - if (curr.tile->whichList == onClosedList) + if (curr.tile->whichList == mOnClosedList) { continue; } // Put the current tile on the closed list - curr.tile->whichList = onClosedList; + curr.tile->whichList = mOnClosedList; // Check the adjacent tiles for (int dy = -1; dy <= 1; dy++) @@ -333,7 +334,7 @@ Map::findPath(int startX, int startY, int destX, int destY) MetaTile *newTile = getMetaTile(x, y); // Skip if the tile is on the closed list or is not walkable - if (newTile->whichList == onClosedList || !getWalk(x, y)) + if (newTile->whichList == mOnClosedList || !getWalk(x, y)) { continue; } @@ -363,7 +364,7 @@ Map::findPath(int startX, int startY, int destX, int destY) continue; } - if (newTile->whichList != onOpenList) + if (newTile->whichList != mOnOpenList) { // Found a new tile (not on open nor on closed list) // Update Hcost of the new tile using Manhatten distance @@ -379,7 +380,7 @@ Map::findPath(int startX, int startY, int destX, int destY) if (x != destX || y != destY) { // Add this tile to the open list - newTile->whichList = onOpenList; + newTile->whichList = mOnOpenList; openList.push(Location(x, y, newTile)); } else { @@ -408,8 +409,8 @@ Map::findPath(int startX, int startY, int destX, int destY) // Two new values to indicate whether a tile is on the open or closed list, // this way we don't have to clear all the values between each pathfinding. - onClosedList += 2; - onOpenList += 2; + mOnClosedList += 2; + mOnOpenList += 2; // If a path has been found, iterate backwards using the parent locations // to extract it. -- cgit v1.2.3-70-g09d2