From c8b0d1e56f27c3141895d28b2fc768afffe7bb2d Mon Sep 17 00:00:00 2001 From: Thorbjørn Lindeijer Date: Sun, 21 Feb 2010 20:40:07 +0100 Subject: Made tick counter and framerate limiter work during login sequence Much code was moved from main() to the new Client::exec(). This new event loop now integrates with the Game class, so that the tick counter and framerate limiter apply universally. The Client class is also responsible for some things that used to be global variables. Mantis-issue: ... --- src/main.h | 67 -------------------------------------------------------------- 1 file changed, 67 deletions(-) (limited to 'src/main.h') diff --git a/src/main.h b/src/main.h index 4fe77ba5..9848d9b1 100644 --- a/src/main.h +++ b/src/main.h @@ -59,12 +59,6 @@ #define PACKAGE_VERSION "0.0.29.1" #endif -#include "net/logindata.h" - -#include - -#include - #ifdef PACKAGE_VERSION #define FULL_VERSION "v" PACKAGE_VERSION #else @@ -75,65 +69,4 @@ #define PKG_DATADIR "" #endif -#define MAX_CHARACTER_COUNT 3 - -//manaserv uses 9601 -//#define DEFAULT_PORT 9601 -#define DEFAULT_PORT 6901 - -const std::string &getHomeDirectory(); - -/* - * Client different States - */ -enum State { - STATE_ERROR = -1, - STATE_START = 0, - STATE_CHOOSE_SERVER, - STATE_CONNECT_SERVER, - STATE_LOGIN, - STATE_LOGIN_ATTEMPT, - STATE_WORLD_SELECT, // 5 - STATE_WORLD_SELECT_ATTEMPT, - STATE_UPDATE, - STATE_LOAD_DATA, - STATE_GET_CHARACTERS, - STATE_CHAR_SELECT, // 10 - STATE_CONNECT_GAME, - STATE_GAME, - STATE_CHANGE_MAP, // Switch map-server/gameserver - STATE_LOGIN_ERROR, - STATE_ACCOUNTCHANGE_ERROR, // 15 - STATE_REGISTER_PREP, - STATE_REGISTER, - STATE_REGISTER_ATTEMPT, - STATE_CHANGEPASSWORD, - STATE_CHANGEPASSWORD_ATTEMPT, // 20 - STATE_CHANGEPASSWORD_SUCCESS, - STATE_CHANGEEMAIL, - STATE_CHANGEEMAIL_ATTEMPT, - STATE_CHANGEEMAIL_SUCCESS, - STATE_UNREGISTER, // 25 - STATE_UNREGISTER_ATTEMPT, - STATE_UNREGISTER_SUCCESS, - STATE_SWITCH_SERVER, - STATE_SWITCH_LOGIN, - STATE_SWITCH_CHARACTER, // 30 - STATE_LOGOUT_ATTEMPT, - STATE_WAIT, - STATE_EXIT, - STATE_FORCE_QUIT -}; - -class ErrorListener : public gcn::ActionListener -{ - public: - void action(const gcn::ActionEvent &event); -}; - -extern State state; -extern std::string errorMessage; -extern ErrorListener errorListener; -extern LoginData loginData; - #endif -- cgit v1.2.3-70-g09d2