From e571ede8b977f7e69dd7ee28c0edc04cd71400d3 Mon Sep 17 00:00:00 2001 From: Eugenio Favalli Date: Mon, 4 Apr 2005 17:28:48 +0000 Subject: Setting screen resolution to 16 bit (in windows it increase fps a lot) needs testing on other oses --- src/main.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/main.cpp') diff --git a/src/main.cpp b/src/main.cpp index 51e39335..d1e43560 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -207,9 +207,9 @@ void init_engine() SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); #endif - screen = SDL_SetVideoMode(800, 600, 32, displayFlags); + screen = SDL_SetVideoMode(800, 600, 16, displayFlags); if (screen == NULL) { - std::cerr << "Couldn't set 800x600x32 video mode: " << + std::cerr << "Couldn't set 800x600x16 video mode: " << SDL_GetError() << std::endl; exit(1); } -- cgit v1.2.3-70-g09d2