From a5e6a44b51d4269ed6812c9a9e0b6a293d959a4d Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Wed, 21 Nov 2007 16:30:11 +0000 Subject: Renamed {read,write}{Byte,Short,Long} to {read,write}{Int8,Int16,Int32}. This is less confusing in 64-bit context and less conflicting with the 0.0 client. --- src/localplayer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/localplayer.cpp') diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 059bd0f4..d01b613e 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -286,7 +286,7 @@ void LocalPlayer::emote(Uint8 emotion) // XXX Convert for new server /* MessageOut outMsg(0x00bf); - outMsg.writeByte(emotion); + outMsg.writeInt8(emotion); */ } @@ -340,7 +340,7 @@ void LocalPlayer::revive() // XXX Convert for new server /* MessageOut outMsg(0x00b2); - outMsg.writeByte(0); + outMsg.writeInt8(0); */ } -- cgit v1.2.3-70-g09d2