From 1db7d10787f462430054ba04110a8d4647bdbd0a Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Mon, 9 Feb 2009 22:30:00 +0100 Subject: Mostly whitespace fixes Removed tab characters and trailing spaces and added spaces between "if(", "for(", "while(" and "switch(". --- src/localplayer.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/localplayer.cpp') diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 01de3b41..d047cc80 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -72,7 +72,7 @@ LocalPlayer::LocalPlayer(Uint32 id, Uint16 job, Map *map): mTarget(NULL), mPickUpTarget(NULL), mTrading(false), mGoingToTarget(false), mTargetTime(-1), mLastAction(-1), - mLastTarget(-1), mWalkingDir(0), + mLastTarget(-1), mWalkingDir(0), mDestX(0), mDestY(0), mInventory(new Inventory(INVENTORY_SIZE)), mStorage(new Inventory(STORAGE_SIZE)) @@ -176,7 +176,7 @@ void LocalPlayer::logic() } void LocalPlayer::setGM() -{ +{ mIsGM = !mIsGM; mNameColor = mIsGM ? 0x009000: 0x202020; setName(getName()); @@ -509,7 +509,7 @@ void LocalPlayer::attack(Being *target, bool keep) int dist_y = target->mY - mY; // Must be standing and be within attack range to continue - if ((mAction != STAND) || (mAttackRange < abs(dist_x)) || + if ((mAction != STAND) || (mAttackRange < abs(dist_x)) || (mAttackRange < abs(dist_y))) return; @@ -654,7 +654,7 @@ void LocalPlayer::loadTargetCursor(std::string filename, int width, int height, mOutRangeImages[size] = currentImageSet; mTargetCursorOutRange[size] = currentCursor; } - else + else { mInRangeImages[size] = currentImageSet; mTargetCursorInRange[size] = currentCursor; @@ -681,7 +681,7 @@ void LocalPlayer::drawTargetCursor(Graphics *graphics, int scrollX, int scrollY) { mTarget->mTargetCursor = mTargetCursorOutRange[cursorSize]->getCurrentImage(); } - else + else { mTarget->mTargetCursor = mTargetCursorInRange[cursorSize]->getCurrentImage(); } -- cgit v1.2.3-70-g09d2