From 914d3de7c324cb1ec456892702689718352a7842 Mon Sep 17 00:00:00 2001 From: Yohann Ferreira Date: Fri, 17 Jun 2011 16:46:06 +0200 Subject: First pass on removing tile hard coded values. Every files has been checked against the hard coded 32 values except the map.cpp file. I also added convenience functions in the Game class, centralized the default item icon size, and removed two unused defines in being.cpp. --- src/item.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/item.h') diff --git a/src/item.h b/src/item.h index f6574f8c..adca4b79 100644 --- a/src/item.h +++ b/src/item.h @@ -28,6 +28,8 @@ class Image; +const int ITEM_ICON_SIZE = 32; + /** * Represents one or more instances of a certain item type. */ -- cgit v1.2.3-60-g2f50