From 36d28236321b6a2824ad4f394faeabbf79626808 Mon Sep 17 00:00:00 2001 From: Guillaume Melquiond Date: Tue, 31 Jul 2007 21:29:00 +0000 Subject: Removed legacy inventory code. Added display of equipment. --- src/gui/equipmentwindow.cpp | 13 ++++++------- src/gui/inventorywindow.cpp | 14 ++------------ src/gui/itemcontainer.cpp | 2 +- src/gui/popupmenu.cpp | 14 ++------------ src/gui/trade.cpp | 8 ++++---- src/gui/trade.h | 2 +- 6 files changed, 16 insertions(+), 37 deletions(-) (limited to 'src/gui') diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp index 1ae887bc..27c97ea0 100644 --- a/src/gui/equipmentwindow.cpp +++ b/src/gui/equipmentwindow.cpp @@ -50,9 +50,6 @@ void EquipmentWindow::draw(gcn::Graphics *graphics) // Draw window graphics Window::draw(graphics); - Item *item; - Image *image; - // Rectangles around items are black graphics->setColor(gcn::Color(0, 0, 0)); @@ -60,17 +57,17 @@ void EquipmentWindow::draw(gcn::Graphics *graphics) graphics->drawRectangle(gcn::Rectangle(10 + 36 * (i % 4), 36 * (i / 4) + 25, 32, 32)); - if (!(item = mEquipment->getEquipment(i))) { - continue; - } + int item = mEquipment->getEquipment(i); + if (!item) continue; - image = item->getInfo().getImage(); + Image *image = Item(item).getInfo().getImage(); static_cast(graphics)-> drawImage(image, 36 * (i % 4) + 10, 36 * (i / 4) + 25); } graphics->drawRectangle(gcn::Rectangle(160, 25, 32, 32)); + /* if (!(item = mEquipment->getArrows())) { return; } @@ -80,4 +77,6 @@ void EquipmentWindow::draw(gcn::Graphics *graphics) static_cast(graphics)->drawImage(image, 160, 25); graphics->drawText(toString(item->getQuantity()), 170, 62, gcn::Graphics::CENTER); + */ + return; } diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index 2018c75a..2ad35095 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -109,12 +109,7 @@ void InventoryWindow::action(const gcn::ActionEvent &event) if (event.getId() == "use") { if (item->isEquipment()) { - if (item->isEquipped()) { - player_node->unequipItem(item); - } - else { - player_node->equipItem(item); - } + player_node->equipItem(item); } else { player_node->useItem(item); @@ -215,12 +210,7 @@ void InventoryWindow::updateButtons() if ((item = mItems->getItem()) && item->isEquipment()) { - if (item->isEquipped()) { - mUseButton->setCaption("Unequip"); - } - else { - mUseButton->setCaption("Equip"); - } + mUseButton->setCaption("Equip"); } else { mUseButton ->setCaption("Use"); diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp index 0e5bcce9..444be2a2 100644 --- a/src/gui/itemcontainer.cpp +++ b/src/gui/itemcontainer.cpp @@ -116,7 +116,7 @@ ItemContainer::draw(gcn::Graphics *graphics) // Draw item caption graphics->drawText( - (item->isEquipped() ? "Eq." : toString(item->getQuantity())), + toString(item->getQuantity()), itemX + gridWidth / 2, itemY + gridHeight - 11, gcn::Graphics::CENTER); diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp index cc764d35..f308bbfd 100644 --- a/src/gui/popupmenu.cpp +++ b/src/gui/popupmenu.cpp @@ -168,14 +168,7 @@ void PopupMenu::handleLink(const std::string& link) assert(mItem); if (mItem->isEquipment()) { - if (mItem->isEquipped()) - { - player_node->unequipItem(mItem); - } - else - { - player_node->equipItem(mItem); - } + player_node->equipItem(mItem); } else { @@ -221,10 +214,7 @@ void PopupMenu::showPopup(int x, int y, Item *item) if (item->isEquipment()) { - if (item->isEquipped()) - mBrowserBox->addRow("@@use|Unequip@@"); - else - mBrowserBox->addRow("@@use|Equip@@"); + mBrowserBox->addRow("@@use|Equip@@"); } else mBrowserBox->addRow("@@use|Use@@"); diff --git a/src/gui/trade.cpp b/src/gui/trade.cpp index 37faafdf..337bd7ea 100644 --- a/src/gui/trade.cpp +++ b/src/gui/trade.cpp @@ -137,12 +137,12 @@ void TradeWindow::addMoney(int amount) mMoneyLabel->adjustSize(); } -void TradeWindow::addItem(int id, bool own, int quantity, bool equipment) +void TradeWindow::addItem(int id, bool own, int quantity) { if (own) { - mMyInventory->addItem(id, quantity, equipment); + mMyInventory->addItem(id, quantity); } else { - mPartnerInventory->addItem(id, quantity, equipment); + mPartnerInventory->addItem(id, quantity); } } @@ -217,7 +217,7 @@ void TradeWindow::receivedOk(bool own) void TradeWindow::tradeItem(Item *item, int quantity) { Net::GameServer::Player::tradeItem(item->getInvIndex(), quantity); - addItem(item->getId(), true, quantity, item->isEquipment()); + addItem(item->getId(), true, quantity); item->increaseQuantity(-quantity); } diff --git a/src/gui/trade.h b/src/gui/trade.h index 1c64c255..bffda13f 100644 --- a/src/gui/trade.h +++ b/src/gui/trade.h @@ -64,7 +64,7 @@ class TradeWindow : public Window, gcn::ActionListener, SelectionListener /** * Add an item to the trade window. */ - void addItem(int id, bool own, int quantity, bool equipment); + void addItem(int id, bool own, int quantity); /** * Remove a item from the trade window. -- cgit v1.2.3-70-g09d2