From 2a6b52f6467bfb4babb2a33205752f58554b651b Mon Sep 17 00:00:00 2001 From: Ira Rice Date: Wed, 11 Mar 2009 14:38:26 -0600 Subject: Moved the Skin class outside of the Window class, in order to allow other widget containers to use skins as well, and to make it easier to extend later. Signed-off-by: Ira Rice --- src/gui/window.cpp | 156 +++-------------------------------------------------- 1 file changed, 8 insertions(+), 148 deletions(-) (limited to 'src/gui/window.cpp') diff --git a/src/gui/window.cpp b/src/gui/window.cpp index 0e91b68d..def81c53 100644 --- a/src/gui/window.cpp +++ b/src/gui/window.cpp @@ -27,6 +27,7 @@ #include #include "gui.h" +#include "skin.h" #include "window.h" #include "windowcontainer.h" @@ -38,17 +39,12 @@ #include "../log.h" #include "../resources/image.h" -#include "../resources/resourcemanager.h" - -#include "../utils/dtor.h" -#include "../utils/xml.h" ConfigListener *Window::windowConfigListener = 0; WindowContainer *Window::windowContainer = 0; int Window::instances = 0; int Window::mouseResize = 0; bool Window::mAlphaChanged = false; -Window::Skins mSkins; class WindowConfigListener : public ConfigListener { @@ -58,24 +54,6 @@ class WindowConfigListener : public ConfigListener } }; -Skin::Skin(): - closeImage(NULL), - instances(0) -{ -} - -Skin::~Skin() -{ - // Clean up static resources - for (int i = 0; i < 9; i++) - { - delete border.grid[i]; - border.grid[i] = NULL; - } - - closeImage->decRef(); -} - Window::Window(const std::string& caption, bool modal, Window *parent, const std::string& skin): gcn::Window(caption), mGrip(0), @@ -94,17 +72,11 @@ Window::Window(const std::string& caption, bool modal, Window *parent, const std logger->log("Window::Window(\"%s\")", caption.c_str()); if (!windowContainer) - { throw GCN_EXCEPTION("Window::Window(): no windowContainer set"); - } - - // Loads the skin - loadSkin(skin); - - setGuiAlpha(); if (instances == 0) { + skinLoader = new SkinLoader(); windowConfigListener = new WindowConfigListener(); // Send GUI alpha changed for initialization windowConfigListener->optionChanged("guialpha"); @@ -117,6 +89,11 @@ Window::Window(const std::string& caption, bool modal, Window *parent, const std setPadding(3); setTitleBarHeight(20); + // Loads the skin + mSkin = skinLoader->load(skin); + + setGuiAlpha(); + // Add this window to the window container windowContainer->add(this); @@ -153,10 +130,10 @@ Window::~Window() if (instances == 0) { + delete skinLoader; config.removeListener("guialpha", windowConfigListener); delete windowConfigListener; windowConfigListener = NULL; - delete_all(mSkins); } } @@ -696,123 +673,6 @@ void Window::setGuiAlpha() mAlphaChanged = false; } -void Window::loadSkin(const std::string &filename) -{ - SkinIterator skinIterator = mSkins.find(filename); - - if (mSkins.end() != skinIterator) - { - skinIterator->second->instances++; - mSkin = skinIterator->second; - return; - } - - const std::string windowId = Window::getId(); - - mSkin = new Skin(); - - ResourceManager *resman = ResourceManager::getInstance(); - - logger->log("Loading Window Skin '%s'.", filename.c_str()); - logger->log("Loading Window ID '%s'.", windowId.c_str()); - - if (filename.empty()) - logger->error("Window::loadSkin(): Invalid File Name."); - - // TODO: - // If there is an error loading the specified file, we should try to revert - // to a 'default' skin file. Only if the 'default' skin file can't be loaded - // should we have a terminating error. - XML::Document doc(filename); - xmlNodePtr rootNode = doc.rootNode(); - - if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "skinset")) - logger->error("Widget Skinning error"); - - std::string skinSetImage; - skinSetImage = XML::getProperty(rootNode, "image", ""); - Image *dBorders = NULL; - if (!skinSetImage.empty()) - { - logger->log("Window::loadSkin(): defines " - "'%s' as a skin image.", skinSetImage.c_str()); - dBorders = resman->getImage("graphics/gui/" + skinSetImage); - } - else - { - logger->error("Window::loadSkin(): Skinset does not define an image!"); - } - - //iterate 's - for_each_xml_child_node(widgetNode, rootNode) - { - if (!xmlStrEqual(widgetNode->name, BAD_CAST "widget")) - continue; - - std::string widgetType; - widgetType = XML::getProperty(widgetNode, "type", "unknown"); - if (widgetType == "Window") - { - // Iterate through 's - // LEEOR / TODO: - // We need to make provisions to load in a CloseButton image. For - // now it can just be hard-coded. - for_each_xml_child_node(partNode, widgetNode) - { - if (!xmlStrEqual(partNode->name, BAD_CAST "part")) - continue; - - std::string partType; - partType = XML::getProperty(partNode, "type", "unknown"); - // TOP ROW - const int xPos = XML::getProperty(partNode, "xpos", 0); - const int yPos = XML::getProperty(partNode, "ypos", 0); - const int width = XML::getProperty(partNode, "width", 1); - const int height = XML::getProperty(partNode, "height", 1); - - if (partType == "top-left-corner") - mSkin->border.grid[0] = dBorders->getSubImage(xPos, yPos, width, height); - else if (partType == "top-edge") - mSkin->border.grid[1] = dBorders->getSubImage(xPos, yPos, width, height); - else if (partType == "top-right-corner") - mSkin->border.grid[2] = dBorders->getSubImage(xPos, yPos, width, height); - - // MIDDLE ROW - else if (partType == "left-edge") - mSkin->border.grid[3] = dBorders->getSubImage(xPos, yPos, width, height); - else if (partType == "bg-quad") - mSkin->border.grid[4] = dBorders->getSubImage(xPos, yPos, width, height); - else if (partType == "right-edge") - mSkin->border.grid[5] = dBorders->getSubImage(xPos, yPos, width, height); - - // BOTTOM ROW - else if (partType == "bottom-left-corner") - mSkin->border.grid[6] = dBorders->getSubImage(xPos, yPos, width, height); - else if (partType == "bottom-edge") - mSkin->border.grid[7] = dBorders->getSubImage(xPos, yPos, width, height); - else if (partType == "bottom-right-corner") - mSkin->border.grid[8] = dBorders->getSubImage(xPos, yPos, width, height); - - // Part is of an uknown type. - else - logger->log("Window::loadSkin(): Unknown Part Type '%s'", partType.c_str()); - } - } - // Widget is of an uknown type. - else - { - logger->log("Window::loadSkin(): Unknown Widget Type '%s'", widgetType.c_str()); - } - } - dBorders->decRef(); - - logger->log("Finished loading Window Skin."); - - // Hard-coded for now until we update the above code to look for window buttons. - mSkin->closeImage = resman->getImage("graphics/gui/close_button.png"); - mSkins[filename] = mSkin; -} - Layout &Window::getLayout() { if (!mLayout) mLayout = new Layout; -- cgit v1.2.3-70-g09d2