From f634a2811c613d6ec43915841b37b66d54e2d4d4 Mon Sep 17 00:00:00 2001 From: Ira Rice Date: Sat, 10 Jan 2009 13:42:43 -0700 Subject: Made a few more window components use a transparency under OpenGL, as well as some code style cleanups in the skill dialog. Signed-off-by: Ira Rice --- src/gui/textfield.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/gui/textfield.cpp') diff --git a/src/gui/textfield.cpp b/src/gui/textfield.cpp index d4709d3f..0146fd4a 100644 --- a/src/gui/textfield.cpp +++ b/src/gui/textfield.cpp @@ -30,6 +30,7 @@ #include "sdlinput.h" #include "textfield.h" +#include "../configuration.h" #include "../graphics.h" #include "../resources/image.h" @@ -67,6 +68,7 @@ TextField::TextField(const std::string& text): gridx[x], gridy[y], gridx[x + 1] - gridx[x] + 1, gridy[y + 1] - gridy[y] + 1); + skin.grid[a]->setAlpha(config.getValue("guialpha", 0.8)); a++; } } -- cgit v1.2.3-70-g09d2