From efb541eeef2ad839c885c494c3a065f1f7d5dc03 Mon Sep 17 00:00:00 2001 From: Bertram Date: Wed, 2 Sep 2009 23:40:45 +0200 Subject: Added a minimum alpha opacity value handle in SkinLoader and made use of it. Part 1 of 3 for Mantis #847 Only a few controls follow minimum opacity value at login stage. Part 2 will make all other controls do the same. Part 3 will try to set default gui opacity value as a constant. --- src/gui/skin.cpp | 20 +++++++++++++++----- 1 file changed, 15 insertions(+), 5 deletions(-) (limited to 'src/gui/skin.cpp') diff --git a/src/gui/skin.cpp b/src/gui/skin.cpp index 5881a073..f3f907e1 100644 --- a/src/gui/skin.cpp +++ b/src/gui/skin.cpp @@ -87,9 +87,10 @@ Skin::~Skin() delete mStickyImageDown; } -void Skin::updateAlpha() +void Skin::updateAlpha(float minimumOpacityAllowed) { - const float alpha = config.getValue("guialpha", 0.8); + const float alpha = std::max((double)minimumOpacityAllowed, + config.getValue("guialpha", 0.8f)); for_each(mBorder.grid, mBorder.grid + 9, std::bind2nd(std::mem_fun(&Image::setAlpha), alpha)); @@ -112,7 +113,8 @@ int Skin::getMinHeight() const } SkinLoader::SkinLoader() - : mSkinConfigListener(new SkinConfigListener(this)) + : mSkinConfigListener(new SkinConfigListener(this)), + mMinimumOpacity(-1.0f) { } @@ -174,10 +176,18 @@ Skin *SkinLoader::load(const std::string &filename, return skin; } +void SkinLoader::setMinimumOpacity(float minimumOpacity) +{ + if (minimumOpacity > 1.0f) return; + + mMinimumOpacity = minimumOpacity; + updateAlpha(); +} + void SkinLoader::updateAlpha() { for (SkinIterator iter = mSkins.begin(); iter != mSkins.end(); ++iter) - iter->second->updateAlpha(); + iter->second->updateAlpha(mMinimumOpacity); } Skin *SkinLoader::readSkin(const std::string &filename) @@ -284,6 +294,6 @@ Skin *SkinLoader::readSkin(const std::string &filename) Skin *skin = new Skin(border, closeImage, stickyImageUp, stickyImageDown, filename); - skin->updateAlpha(); + skin->updateAlpha(mMinimumOpacity); return skin; } -- cgit v1.2.3-70-g09d2