From 05257eec9413ac954a50f94a69e2f44c1c3d340f Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Sun, 12 Jul 2009 21:37:37 -0600 Subject: Make sure modifiable skills are visible --- src/gui/skilldialog.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gui/skilldialog.cpp') diff --git a/src/gui/skilldialog.cpp b/src/gui/skilldialog.cpp index f00982cd..fee40349 100644 --- a/src/gui/skilldialog.cpp +++ b/src/gui/skilldialog.cpp @@ -298,7 +298,7 @@ void SkillEntry::update() int effLevel = player_node->getAttributeEffective(mInfo->id); - if (baseLevel <= 0) + if (baseLevel <= 0 && !mInfo->modifiable) { setVisible(false); return; -- cgit v1.2.3-70-g09d2