From c96bbebb4b225e1e76297a93cd85f91ac4e92273 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Thu, 7 Apr 2005 16:17:00 +0000 Subject: Changed version from 0.0.11a to 0.0.11.1. Also made "+" buttons on stats window and "Up" button on skills window disable when appropriate. --- src/gui/skill.cpp | 22 ++++++++++++++++++---- 1 file changed, 18 insertions(+), 4 deletions(-) (limited to 'src/gui/skill.cpp') diff --git a/src/gui/skill.cpp b/src/gui/skill.cpp index c342582f..8c22af55 100644 --- a/src/gui/skill.cpp +++ b/src/gui/skill.cpp @@ -55,7 +55,8 @@ char *skill_db[] = { SkillDialog::SkillDialog(): - Window("Skills") + Window("Skills"), + skillPoints(0) { skillListBox = new ListBox(this); skillScrollArea = new ScrollArea(skillListBox); @@ -63,6 +64,7 @@ SkillDialog::SkillDialog(): incButton = new Button(" Up "); closeButton = new Button("Close"); + skillListBox->setEventId("skill"); incButton->setEventId("inc"); closeButton->setEventId("close"); @@ -77,6 +79,7 @@ SkillDialog::SkillDialog(): add(incButton); add(closeButton); + skillListBox->addActionListener(this); incButton->addActionListener(this); closeButton->addActionListener(this); @@ -106,13 +109,20 @@ void SkillDialog::action(const std::string& eventId) int selectedSkill = skillListBox->getSelected(); std::cout << "SkillDialog::action(" << selectedSkill << ")\n"; if (char_info->skill_point > 0 && selectedSkill >= 0) { - std::cout << "Sending upgrade of id " << skillList[selectedSkill]->id << "\n"; + std::cout << "Sending upgrade of id " << + skillList[selectedSkill]->id << "\n"; WFIFOW(0) = net_w_value(0x0112); WFIFOW(2) = net_w_value( skillList[selectedSkill]->id); WFIFOSET(4); } } + else if (eventId == "skill") + { + incButton->setEnabled( + skillListBox->getSelected() > -1 && + skillPoints > 0); + } else if (eventId == "close") { setVisible(false); @@ -121,11 +131,15 @@ void SkillDialog::action(const std::string& eventId) void SkillDialog::setPoints(int i) { - char tmp[128]; - sprintf(tmp, "Skill points: %i", i); + skillPoints = i; + if (pointsLabel != NULL) { + char tmp[128]; + sprintf(tmp, "Skill points: %i", skillPoints); pointsLabel->setCaption(tmp); } + + incButton->setEnabled(skillListBox->getSelected() > -1 && skillPoints > 0); } int SkillDialog::getNumberOfElements() -- cgit v1.2.3-70-g09d2