From 1db7d10787f462430054ba04110a8d4647bdbd0a Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Mon, 9 Feb 2009 22:30:00 +0100 Subject: Mostly whitespace fixes Removed tab characters and trailing spaces and added spaces between "if(", "for(", "while(" and "switch(". --- src/gui/popupmenu.cpp | 198 +++++++++++++++++++++++++------------------------- 1 file changed, 99 insertions(+), 99 deletions(-) (limited to 'src/gui/popupmenu.cpp') diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp index 6c0e6ad6..53c24960 100644 --- a/src/gui/popupmenu.cpp +++ b/src/gui/popupmenu.cpp @@ -70,52 +70,52 @@ void PopupMenu::showPopup(int x, int y, Being *being) switch (mBeing->getType()) { - case Being::PLAYER: - { - // Players can be traded with. Later also attack, follow and - // add as buddy will be options in this menu. - const std::string &name = mBeing->getName(); - mBrowserBox->addRow(strprintf(_("@@trade|Trade With %s@@"), name.c_str())); - mBrowserBox->addRow(strprintf(_("@@attack|Attack %s@@"), name.c_str())); - - mBrowserBox->addRow("##3---"); - - switch (player_relations.getRelation(name)) { - case PlayerRelation::NEUTRAL: - mBrowserBox->addRow(strprintf(_("@@friend|Befriend %s@@"), name.c_str())); - - case PlayerRelation::FRIEND: - mBrowserBox->addRow(strprintf(_("@@disregard|Disregard %s@@"), name.c_str())); - mBrowserBox->addRow(strprintf(_("@@ignore|Ignore %s@@"), name.c_str())); - break; - - case PlayerRelation::DISREGARDED: - mBrowserBox->addRow(strprintf(_("@@unignore|Un-Ignore %s@@"), name.c_str())); - mBrowserBox->addRow(strprintf(_("@@ignore|Completely ignore %s@@"), name.c_str())); - break; - - case PlayerRelation::IGNORED: - mBrowserBox->addRow(strprintf(_("@@unignore|Un-Ignore %s@@"), name.c_str())); - break; - } - - //mBrowserBox->addRow(_("@@follow|Follow ") + name + "@@"); - //mBrowserBox->addRow(_("@@buddy|Add ") + name + " to Buddy List@@"); - - mBrowserBox->addRow("##3---"); - mBrowserBox->addRow(strprintf(_("@@party-invite|Invite %s to party@@"), name.c_str())); - } - break; - - case Being::NPC: - // NPCs can be talked to (single option, candidate for removal - // unless more options would be added) - mBrowserBox->addRow(_("@@talk|Talk To NPC@@")); - break; - - default: - /* Other beings aren't interesting... */ - break; + case Being::PLAYER: + { + // Players can be traded with. Later also attack, follow and + // add as buddy will be options in this menu. + const std::string &name = mBeing->getName(); + mBrowserBox->addRow(strprintf(_("@@trade|Trade With %s@@"), name.c_str())); + mBrowserBox->addRow(strprintf(_("@@attack|Attack %s@@"), name.c_str())); + + mBrowserBox->addRow("##3---"); + + switch (player_relations.getRelation(name)) { + case PlayerRelation::NEUTRAL: + mBrowserBox->addRow(strprintf(_("@@friend|Befriend %s@@"), name.c_str())); + + case PlayerRelation::FRIEND: + mBrowserBox->addRow(strprintf(_("@@disregard|Disregard %s@@"), name.c_str())); + mBrowserBox->addRow(strprintf(_("@@ignore|Ignore %s@@"), name.c_str())); + break; + + case PlayerRelation::DISREGARDED: + mBrowserBox->addRow(strprintf(_("@@unignore|Un-Ignore %s@@"), name.c_str())); + mBrowserBox->addRow(strprintf(_("@@ignore|Completely ignore %s@@"), name.c_str())); + break; + + case PlayerRelation::IGNORED: + mBrowserBox->addRow(strprintf(_("@@unignore|Un-Ignore %s@@"), name.c_str())); + break; + } + + //mBrowserBox->addRow(_("@@follow|Follow ") + name + "@@"); + //mBrowserBox->addRow(_("@@buddy|Add ") + name + " to Buddy List@@"); + + mBrowserBox->addRow("##3---"); + mBrowserBox->addRow(strprintf(_("@@party-invite|Invite %s to party@@"), name.c_str())); + } + break; + + case Being::NPC: + // NPCs can be talked to (single option, candidate for removal + // unless more options would be added) + mBrowserBox->addRow(_("@@talk|Talk To NPC@@")); + break; + + default: + /* Other beings aren't interesting... */ + break; } //browserBox->addRow("@@look|Look To@@"); @@ -145,56 +145,56 @@ void PopupMenu::handleLink(const std::string& link) { // Talk To action if (link == "talk" && - mBeing != NULL && - mBeing->getType() == Being::NPC && - current_npc == 0) + mBeing != NULL && + mBeing->getType() == Being::NPC && + current_npc == 0) { - dynamic_cast(mBeing)->talk(); + dynamic_cast(mBeing)->talk(); } // Trade action else if (link == "trade" && - mBeing != NULL && - mBeing->getType() == Being::PLAYER) + mBeing != NULL && + mBeing->getType() == Being::PLAYER) { - player_node->trade(mBeing); - tradePartnerName = mBeing->getName(); + player_node->trade(mBeing); + tradePartnerName = mBeing->getName(); } // Attack action else if (link == "attack" && - mBeing != NULL && - mBeing->getType() == Being::PLAYER) + mBeing != NULL && + mBeing->getType() == Being::PLAYER) { - player_node->attack(mBeing, true); + player_node->attack(mBeing, true); } else if (link == "unignore" && - mBeing != NULL && - mBeing->getType() == Being::PLAYER) + mBeing != NULL && + mBeing->getType() == Being::PLAYER) { - player_relations.setRelation(mBeing->getName(), PlayerRelation::NEUTRAL); + player_relations.setRelation(mBeing->getName(), PlayerRelation::NEUTRAL); } else if (link == "ignore" && - mBeing != NULL && - mBeing->getType() == Being::PLAYER) + mBeing != NULL && + mBeing->getType() == Being::PLAYER) { - player_relations.setRelation(mBeing->getName(), PlayerRelation::IGNORED); + player_relations.setRelation(mBeing->getName(), PlayerRelation::IGNORED); } else if (link == "disregard" && - mBeing != NULL && - mBeing->getType() == Being::PLAYER) + mBeing != NULL && + mBeing->getType() == Being::PLAYER) { - player_relations.setRelation(mBeing->getName(), PlayerRelation::DISREGARDED); + player_relations.setRelation(mBeing->getName(), PlayerRelation::DISREGARDED); } else if (link == "friend" && - mBeing != NULL && - mBeing->getType() == Being::PLAYER) + mBeing != NULL && + mBeing->getType() == Being::PLAYER) { - player_relations.setRelation(mBeing->getName(), PlayerRelation::FRIEND); + player_relations.setRelation(mBeing->getName(), PlayerRelation::FRIEND); } /* @@ -207,16 +207,16 @@ void PopupMenu::handleLink(const std::string& link) // Add Buddy action else if ((link == "buddy") && mBeing != NULL && mBeing->isPlayer()) { - if (!buddyWindow->isVisible()) - buddyWindow->setVisible(true); + if (!buddyWindow->isVisible()) + buddyWindow->setVisible(true); - buddyWindow->addBuddy(mBeing->getName()); + buddyWindow->addBuddy(mBeing->getName()); }*/ // Pick Up Floor Item action else if ((link == "pickup") && mFloorItem != NULL) { - player_node->pickUp(mFloorItem); + player_node->pickUp(mFloorItem); } // Look To action @@ -226,46 +226,46 @@ void PopupMenu::handleLink(const std::string& link) else if (link == "use") { - assert(mItem); - if (mItem->isEquipment()) - { - if (mItem->isEquipped()) - { - player_node->unequipItem(mItem); - } - else - { - player_node->equipItem(mItem); - } - } - else - { - player_node->useItem(mItem); - } + assert(mItem); + if (mItem->isEquipment()) + { + if (mItem->isEquipped()) + { + player_node->unequipItem(mItem); + } + else + { + player_node->equipItem(mItem); + } + } + else + { + player_node->useItem(mItem); + } } else if (link == "chat") { - chatWindow->addItemText(mItem->getInfo().getName()); + chatWindow->addItemText(mItem->getInfo().getName()); } else if (link == "drop") { - new ItemAmountWindow(AMOUNT_ITEM_DROP, inventoryWindow, mItem); + new ItemAmountWindow(AMOUNT_ITEM_DROP, inventoryWindow, mItem); } else if (link == "party-invite" && - mBeing != NULL && - mBeing->getType() == Being::PLAYER) + mBeing != NULL && + mBeing->getType() == Being::PLAYER) { - MessageOut outMsg(player_node->getNetwork()); - outMsg.writeInt16(CMSG_PARTY_INVITE); - outMsg.writeInt32(mBeing->getId()); + MessageOut outMsg(player_node->getNetwork()); + outMsg.writeInt16(CMSG_PARTY_INVITE); + outMsg.writeInt32(mBeing->getId()); } // Unknown actions else { - std::cout << link << std::endl; + std::cout << link << std::endl; } setVisible(false); @@ -303,9 +303,9 @@ void PopupMenu::showPopup(int x, int y) { setContentSize(mBrowserBox->getWidth() + 8, mBrowserBox->getHeight() + 8); if (windowContainer->getWidth() < (x + getWidth() + 5)) - x = windowContainer->getWidth() - getWidth(); + x = windowContainer->getWidth() - getWidth(); if (windowContainer->getHeight() < (y + getHeight() + 5)) - y = windowContainer->getHeight() - getHeight(); + y = windowContainer->getHeight() - getHeight(); setPosition(x, y); setVisible(true); requestMoveToTop(); -- cgit v1.2.3-70-g09d2