From 75cd80b9eaee9526bfe1625ad63eccdb7c212161 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Mon, 11 May 2009 15:07:40 -0600 Subject: Adjust party window visibility logic It now behaves like most windows: defaults to not visible and will save it's visibility. Only the user should be altering it now. --- src/gui/partywindow.cpp | 14 +------------- 1 file changed, 1 insertion(+), 13 deletions(-) (limited to 'src/gui/partywindow.cpp') diff --git a/src/gui/partywindow.cpp b/src/gui/partywindow.cpp index dbd8f3ef..982898fb 100644 --- a/src/gui/partywindow.cpp +++ b/src/gui/partywindow.cpp @@ -46,6 +46,7 @@ PartyWindow::PartyWindow() : { setWindowName("Party"); setVisible(false); + setSaveVisible(true); setResizable(true); setSaveVisible(true); setCloseButton(true); @@ -54,7 +55,6 @@ PartyWindow::PartyWindow() : setDefaultSize(590, 200, 200, 200); loadWindowState(); - setVisible(false); // Do not start out visible } PartyWindow::~PartyWindow() @@ -111,12 +111,6 @@ void PartyWindow::updateMember(int id, const std::string &memberName, player->online = online; player->avatar->setName(memberName); player->avatar->setOnline(online); - - // show the window - if (mMembers.size() > 0) - { - setVisible(true); - } } void PartyWindow::updateMemberHP(int id, int hp, int maxhp) @@ -129,12 +123,6 @@ void PartyWindow::updateMemberHP(int id, int hp, int maxhp) void PartyWindow::removeMember(int id) { mMembers.erase(id); - - // if no-one left, remove the party window - if (mMembers.size() < 1) - { - setVisible(false); - } } void PartyWindow::removeMember(const std::string &name) -- cgit v1.2.3-70-g09d2