From 1aa425bb4c846c978712410de311181c84a1d097 Mon Sep 17 00:00:00 2001 From: Fate Date: Sat, 19 Sep 2009 19:23:02 +0000 Subject: Removed unexplained exceptions to undressing logic in player outfits handling, making the system more intuitive to use --- src/gui/outfitwindow.cpp | 10 +++------- 1 file changed, 3 insertions(+), 7 deletions(-) (limited to 'src/gui/outfitwindow.cpp') diff --git a/src/gui/outfitwindow.cpp b/src/gui/outfitwindow.cpp index d2e9468d..67fec9b0 100644 --- a/src/gui/outfitwindow.cpp +++ b/src/gui/outfitwindow.cpp @@ -150,13 +150,9 @@ void OutfitWindow::wearOutfit(int outfit) { for (int i = 0; i < 11; i++) { - //non vis is 3,4,7 - if (i != 3 && i != 4 && i != 7) - { - if (!(item = player_node->mEquipment.get()->getEquipment(i))) - continue; - Net::getInventoryHandler()->unequipItem(item); - } + if (!(item = player_node->mEquipment.get()->getEquipment(i))) + continue; + Net::getInventoryHandler()->unequipItem(item); } } -- cgit v1.2.3-70-g09d2