From 9dfc4ea2f30f43fb5ffd239b90b2a7259fbe0330 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Mon, 16 Feb 2009 14:41:24 +0000 Subject: Add next/close buttons for NPCs And keep the text dialog open for the whole transaction, logging user input and keep a full record of text from the NPC (for the current transaction only). --- src/gui/npcstringdialog.cpp | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) (limited to 'src/gui/npcstringdialog.cpp') diff --git a/src/gui/npcstringdialog.cpp b/src/gui/npcstringdialog.cpp index 02f4e4b9..dc5893f8 100644 --- a/src/gui/npcstringdialog.cpp +++ b/src/gui/npcstringdialog.cpp @@ -20,15 +20,19 @@ */ #include "button.h" +#include "npc_text.h" #include "npcstringdialog.h" #include "textfield.h" #include "../npc.h" #include "../utils/gettext.h" +#include "../utils/strprintf.h" #include "widgets/layout.h" +extern NpcTextDialog *npcTextDialog; + NpcStringDialog::NpcStringDialog(): Window(_("NPC Text Request")) { @@ -60,11 +64,16 @@ void NpcStringDialog::action(const gcn::ActionEvent &event) if (event.getId() == "cancel") { mValueField->setText(""); + npcTextDialog->addText(_("\n> Cancel\n")); + } + else + { + npcTextDialog->addText(strprintf("\n> \"%s\"\n", + mValueField->getText().c_str())); } setVisible(false); current_npc->stringInput(mValueField->getText()); - current_npc = 0; mValueField->setText(""); } -- cgit v1.2.3-70-g09d2