From f4e01badebdc5975c9ded35a93f7ac501e4f73c8 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Sun, 3 May 2009 23:28:26 +0200 Subject: Fixed compile warnings and other tweaks Warnings were about initialization order and signed variables compared to unsigned variables. Please pay attention to these things. Also made some getters const and turned some std::string parameters into const std::string &. --- src/gui/npcdialog.cpp | 22 ++++++++++------------ 1 file changed, 10 insertions(+), 12 deletions(-) (limited to 'src/gui/npcdialog.cpp') diff --git a/src/gui/npcdialog.cpp b/src/gui/npcdialog.cpp index 5b1d1a07..64101c0c 100644 --- a/src/gui/npcdialog.cpp +++ b/src/gui/npcdialog.cpp @@ -46,15 +46,13 @@ NpcDialog::NpcDialog() : Window(_("NPC")), - mActionState(NPC_ACTION_WAIT), - mInputState(NPC_INPUT_NONE), mNpcId(0), - mDefaultString(""), mDefaultInt(0), - mText("") + mInputState(NPC_INPUT_NONE), + mActionState(NPC_ACTION_WAIT) { // Basic Window Setup - setWindowName("NPCText"); + setWindowName("NpcText"); setResizable(true); setMinWidth(200); @@ -197,11 +195,11 @@ void NpcDialog::action(const gcn::ActionEvent &event) mIntField->setValue(mDefaultInt); } } - else if(event.getId() == "plus") + else if (event.getId() == "plus") { mIntField->setValue(mIntField->getValue() + 1); } - else if(event.getId() == "minus") + else if (event.getId() == "minus") { mIntField->setValue(mIntField->getValue() - 1); } @@ -235,7 +233,7 @@ void NpcDialog::choiceRequest() buildLayout(); } -void NpcDialog::addChoice(std::string choice) +void NpcDialog::addChoice(const std::string &choice) { mItems.push_back(choice); } @@ -249,7 +247,7 @@ void NpcDialog::parseListItems(const std::string &itemString) mItems.push_back(tmp); } -void NpcDialog::textRequest(std::string defaultText) +void NpcDialog::textRequest(const std::string &defaultText) { mActionState = NPC_ACTION_INPUT; mInputState = NPC_INPUT_STRING; @@ -258,7 +256,7 @@ void NpcDialog::textRequest(std::string defaultText) buildLayout(); } -bool NpcDialog::isInputFocused() +bool NpcDialog::isInputFocused() const { return mTextField->isFocused() || mIntField->isFocused(); } @@ -310,14 +308,14 @@ void NpcDialog::buildLayout() place(0, 3, mListScrollArea, 5, 3); place(3, 6, mButton, 2); } - else if(mInputState == NPC_INPUT_STRING) + else if (mInputState == NPC_INPUT_STRING) { place(0, 0, mScrollArea, 5, 3); place(0, 3, mTextField, 5); place(0, 4, mResetButton, 2); place(3, 4, mButton, 2); } - else if(mInputState == NPC_INPUT_INTEGER) + else if (mInputState == NPC_INPUT_INTEGER) { place(0, 0, mScrollArea, 5, 3); place(0, 3, mMinusButton, 1); -- cgit v1.2.3-70-g09d2