From 8bde9095c5840b8d62ebafe11beaed98877d6ac2 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Sun, 9 Oct 2005 03:34:45 +0000 Subject: * Made Sprite into an interface implemented by both FloorItem and Being, which hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes. --- src/gui/itemcontainer.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gui/itemcontainer.h') diff --git a/src/gui/itemcontainer.h b/src/gui/itemcontainer.h index 9cd92812..69134d83 100644 --- a/src/gui/itemcontainer.h +++ b/src/gui/itemcontainer.h @@ -82,7 +82,7 @@ class ItemContainer : public gcn::Widget, public gcn::MouseListener void selectNone(); private: - Inventory *inventory; + Inventory *mInventory; Spriteset *itemset; Image *selImg; Item *selectedItem; -- cgit v1.2.3-60-g2f50