From cf0b8753dadbcc6484b859a21544e437ef7d33eb Mon Sep 17 00:00:00 2001 From: Guillaume Melquiond Date: Thu, 20 Sep 2007 22:17:21 +0000 Subject: Added support for unicode charset in textfields and chat. Conflicts: src/Makefile.am src/game.cpp src/gui/browserbox.cpp src/gui/gui.cpp src/gui/textfield.cpp src/main.cpp (cherry picked from mainline commit 7b67e852086ad3ccd98a622f890b245ab6a0a321) --- src/gui/gui.cpp | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) (limited to 'src/gui/gui.cpp') diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index 61da1a0c..f7f582fb 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -26,10 +26,8 @@ #include #include -// Should stay here because of Guichan being sensitive to headers order -#include - #include "focushandler.h" +#include "sdlinput.h" #include "truetypefont.h" #include "viewport.h" #include "window.h" @@ -48,7 +46,7 @@ // Guichan stuff Gui *gui; Viewport *viewport; /**< Viewport on the map. */ -gcn::SDLInput *guiInput; /**< GUI input. */ +SDLInput *guiInput; /**< GUI input. */ // Fonts used in showing hits gcn::Font *hitRedFont; @@ -91,7 +89,7 @@ Gui::Gui(Graphics *graphics): gcn::Image::setImageLoader(&imageLoader); // Set input - guiInput = new gcn::SDLInput(); + guiInput = new SDLInput; setInput(guiInput); // Set focus handler -- cgit v1.2.3-70-g09d2