From 35c4cb970f14989445828aefa4cf17f3260f9281 Mon Sep 17 00:00:00 2001 From: Ira Rice Date: Wed, 4 Feb 2009 14:43:01 -0700 Subject: Added a right click popup menu, and item popups to the equipment window. Signed-off-by: Ira Rice --- src/gui/equipmentwindow.h | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'src/gui/equipmentwindow.h') diff --git a/src/gui/equipmentwindow.h b/src/gui/equipmentwindow.h index 8e9b22eb..b64c768b 100644 --- a/src/gui/equipmentwindow.h +++ b/src/gui/equipmentwindow.h @@ -28,6 +28,8 @@ class Equipment; class Inventory; +class Item; +class ItemPopup; class PlayerBox; /** @@ -66,6 +68,8 @@ class EquipmentWindow : public Window, public gcn::ActionListener void mousePressed(gcn::MouseEvent& mouseEvent); + Item* getItem(const int &x, const int &y); + enum { // Equipment rules: EQUIP_LEGS_SLOT = 0, @@ -84,11 +88,16 @@ class EquipmentWindow : public Window, public gcn::ActionListener private: + void mouseExited(gcn::MouseEvent &event); + void mouseMoved(gcn::MouseEvent &event); + Equipment *mEquipment; Inventory *mInventory; gcn::Button *mUnequip; /**< Button for unequipping. */ EquipBox mEquipBox[EQUIP_VECTOREND]; /**< Equipment Boxes. */ + ItemPopup *mItemPopup; + PlayerBox *mPlayerBox; int mSelected; /**< Index of selected item. */ -- cgit v1.2.3-70-g09d2