From ce7b81dd5af4aacc16fb2ff974faee4325aba20f Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Tue, 14 Dec 2004 22:18:31 +0000 Subject: Mainly been rewriting the guide to compiling TMW on Windows --- src/graphic/graphic.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/graphic/graphic.cpp') diff --git a/src/graphic/graphic.cpp b/src/graphic/graphic.cpp index 7feba86b..50b1083c 100644 --- a/src/graphic/graphic.cpp +++ b/src/graphic/graphic.cpp @@ -358,8 +358,8 @@ new_tileset->spriteset[0]->draw(vbuffer, 0, 0); node->text_x = (get_x(node->coordinates)-camera_x)*16-22+get_x_offset(node)-offset_x; node->text_y = (get_y(node->coordinates)-camera_y)*16-25+get_y_offset(node)-offset_y; - int r_x = node->text_x-get_x_offset(node); - int r_y = node->text_y-get_y_offset(node); + //int r_x = node->text_x-get_x_offset(node); + //int r_y = node->text_y-get_y_offset(node); if(node->action==MONSTER_DEAD) new_monsterset->spriteset[(get_direction(node->coordinates)/2)+4*(node->job-1002)+8*MONSTER_DEAD]->draw(vbuffer, node->text_x, node->text_y); -- cgit v1.2.3-70-g09d2