From bfedebb8069e4613c96a53151e72785ea7352765 Mon Sep 17 00:00:00 2001 From: Björn Steinbrink Date: Sun, 22 Jan 2006 19:26:32 +0000 Subject: Make dispatchMessages actually handle more than one message per call. --- src/game.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index dcd7b9d9..edc1789f 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -369,10 +369,8 @@ void game(Network *network) } // Handle network stuff - while(network->messageReady()) - network->dispatchMessages(); - network->flush(); + network->dispatchMessages(); } do_exit(network); -- cgit v1.2.3-70-g09d2