From 9f43e32022ac261c6475fc68832cbe9ba9645362 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Mon, 20 Apr 2009 17:12:58 -0600 Subject: Fix up window visibility saving/restoring --- src/game.cpp | 29 ----------------------------- 1 file changed, 29 deletions(-) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index 6d724c9e..47d3b99c 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -247,35 +247,6 @@ static void createGuiWindows() localChatTab = new ChatTab(_("General")); - // Set initial window visibility - chatWindow->setVisible((bool) config.getValue( - chatWindow->getWindowName() + "Visible", true)); - miniStatusWindow->setVisible((bool) config.getValue( - miniStatusWindow->getPopupName() + "Visible", true)); - buyDialog->setVisible(false); - sellDialog->setVisible(false); - minimap->setVisible((bool) config.getValue( - minimap->getWindowName() + "Visible", true)); - tradeWindow->setVisible(false); - menuWindow->setVisible((bool) config.getValue( - menuWindow->getPopupName() + "Visible", true)); - itemShortcutWindow->setVisible((bool) config.getValue( - itemShortcutWindow->getWindowName() + "Visible", true)); - emoteShortcutWindow->setVisible((bool) config.getValue( - emoteShortcutWindow->getWindowName() + "Visible", true)); - minimap->setVisible((bool) config.getValue( - minimap->getWindowName() + "Visible", true)); -#ifdef EATHENA_SUPPORT - buySellDialog->setVisible(false); -#endif - npcTextDialog->setVisible(false); - npcIntegerDialog->setVisible(false); - npcListDialog->setVisible(false); - npcStringDialog->setVisible(false); -#ifdef EATHENA_SUPPORT - storageWindow->setVisible(false); -#endif - if (config.getValue("logToChat", 0)) { logger->setChatWindow(chatWindow); -- cgit v1.2.3-70-g09d2