From 5f0ebee0d4d75fa91d417f4f352abdbc7502c2f0 Mon Sep 17 00:00:00 2001 From: Björn Steinbrink Date: Thu, 2 Nov 2006 12:43:49 +0000 Subject: Network layer refactoring. --- src/game.cpp | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index 5e4c24c2..2abd9e26 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -292,16 +292,16 @@ Game::Game(): joystick = new Joystick(0); } - Network::registerHandler(mBeingHandler.get()); - Network::registerHandler(mBuySellHandler.get()); - Network::registerHandler(mChatHandler.get()); - Network::registerHandler(mEquipmentHandler.get()); - Network::registerHandler(mInventoryHandler.get()); - Network::registerHandler(mItemHandler.get()); - Network::registerHandler(mNpcHandler.get()); - Network::registerHandler(mPlayerHandler.get()); - Network::registerHandler(mSkillHandler.get()); - Network::registerHandler(mTradeHandler.get()); + Net::registerHandler(mBeingHandler.get()); + Net::registerHandler(mBuySellHandler.get()); + Net::registerHandler(mChatHandler.get()); + Net::registerHandler(mEquipmentHandler.get()); + Net::registerHandler(mInventoryHandler.get()); + Net::registerHandler(mItemHandler.get()); + Net::registerHandler(mNpcHandler.get()); + Net::registerHandler(mPlayerHandler.get()); + Net::registerHandler(mSkillHandler.get()); + Net::registerHandler(mTradeHandler.get()); } Game::~Game() @@ -403,7 +403,7 @@ void Game::logic() } // Handle network stuff - Network::flush(); + Net::flush(); } } -- cgit v1.2.3-70-g09d2