From 4f2749ab2782fdece3c098b1a52b69cb37eea9eb Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Tue, 9 Dec 2008 11:11:03 +0000 Subject: Make the window shortcuts configurable --- src/game.cpp | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index e934736e..e2c4d2fc 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -592,15 +592,6 @@ void Game::handleInput() used = true; break; - case SDLK_F2: requestedWindow = statusWindow; break; - case SDLK_F3: requestedWindow = inventoryWindow; break; - case SDLK_F4: requestedWindow = equipmentWindow; break; - case SDLK_F5: requestedWindow = skillDialog; break; - case SDLK_F6: requestedWindow = minimap; break; - case SDLK_F7: requestedWindow = chatWindow; break; - case SDLK_F8: requestedWindow = itemShortcutWindow; break; - case SDLK_F9: requestedWindow = setupWindow; break; - case SDLK_F10: requestedWindow = debugWindow; break; //case SDLK_F11: requestedWindow = newSkillWindow; break; case SDLK_RETURN: @@ -716,6 +707,15 @@ void Game::handleInput() debugWindow->setVisible(false); } break; + case KeyboardConfig::KEY_WINDOW_STATUS: requestedWindow = statusWindow; break; + case KeyboardConfig::KEY_WINDOW_INVENTORY: requestedWindow = inventoryWindow; break; + case KeyboardConfig::KEY_WINDOW_EQUIPMENT: requestedWindow = equipmentWindow; break; + case KeyboardConfig::KEY_WINDOW_SKILL: requestedWindow = skillDialog; break; + case KeyboardConfig::KEY_WINDOW_MINIMAP: requestedWindow = minimap; break; + case KeyboardConfig::KEY_WINDOW_CHAT: requestedWindow = chatWindow; break; + case KeyboardConfig::KEY_WINDOW_SHORTCUT: requestedWindow = itemShortcutWindow; break; + case KeyboardConfig::KEY_WINDOW_SETUP: requestedWindow = setupWindow; break; + case KeyboardConfig::KEY_WINDOW_DEBUG: requestedWindow = debugWindow; break; } } -- cgit v1.2.3-70-g09d2