From 15e4760a93edd430053cbad5d638b68593b61bc0 Mon Sep 17 00:00:00 2001 From: Andrej Sinicyn Date: Mon, 1 Aug 2005 07:21:41 +0000 Subject: Show the name of the trade partner in the trade dialog. --- src/game.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index b550bc43..52979547 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -60,6 +60,7 @@ extern Graphics *graphics; char map_path[480]; +char tradePartnerName[24]; bool refresh_beings = false; unsigned char keyb_state; @@ -544,6 +545,7 @@ void do_input() WFIFOW(0) = net_w_value(0x00e4); WFIFOL(2) = net_l_value(target->getId()); WFIFOSET(6); + strcpy(tradePartnerName, target->name); break; // NPC default: talk @@ -1093,6 +1095,7 @@ void do_parse() } if (requestTradeDialog == NULL) { + strcpy(tradePartnerName, RFIFOP(2)); requestTradeDialog = new RequestTradeDialog(RFIFOP(2)); } break; @@ -1116,6 +1119,7 @@ void do_parse() case 3: // Trade accepted tradeWindow->reset(); + tradeWindow->setCaption((std::string)"Trade: You and " + (std::string)tradePartnerName); tradeWindow->setVisible(true); break; case 4: -- cgit v1.2.3-70-g09d2