From 0ba846818fcfd01142c0c615adc487e342e5f243 Mon Sep 17 00:00:00 2001 From: Björn Steinbrink Date: Thu, 8 Sep 2005 13:44:59 +0000 Subject: Clean the floor items when the map changes. --- src/game.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index 8f7f3aa5..80cec17d 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1372,6 +1372,8 @@ void do_parse() if (tiledMap) { + empty_floor_items(); + // Delete all beings except the local player std::list::iterator i; for (i = beings.begin(); i != beings.end(); i++) -- cgit v1.2.3-70-g09d2