From 05e45f0619982c0e1d8db1dd1db0d8ab9cbd7833 Mon Sep 17 00:00:00 2001 From: Eugenio Favalli Date: Mon, 18 Apr 2005 12:20:33 +0000 Subject: - New hat - New way of loading monstersets - New monsters --- src/game.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index b0fcd7e8..753b5a34 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -686,6 +686,7 @@ void do_parse() { if (being == NULL) { being = new Being(); being->id = RFIFOL(2); + being->job = RFIFOW(14); add_node(being); } @@ -707,6 +708,7 @@ void do_parse() { if (being == NULL) { being = new Being(); being->id = RFIFOL(2); + being->job = RFIFOW(14); add_node(being); } @@ -731,6 +733,7 @@ void do_parse() { if (being == NULL) { being = new Being(); being->id = RFIFOL(2); + being->job = RFIFOW(14); add_node(being); } -- cgit v1.2.3-70-g09d2