From 7593d6c71e2331c3e43c732db60ad03ee4d5385d Mon Sep 17 00:00:00 2001 From: Björn Steinbrink Date: Thu, 9 Mar 2006 03:21:39 +0000 Subject: Added Spriteset::get() and Spriteset::size() to hide the member vector and remove the weird mySpriteset->spriteset stuff. --- src/floor_item.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/floor_item.cpp') diff --git a/src/floor_item.cpp b/src/floor_item.cpp index 775a9cb8..4573d646 100644 --- a/src/floor_item.cpp +++ b/src/floor_item.cpp @@ -44,7 +44,7 @@ FloorItem::FloorItem(unsigned int id, mMap(map) { // Retrieve item image using a global itemset and itemDb (alternative?) - mImage = itemset->spriteset[itemDb->getItemInfo(itemId)->getImage() - 1]; + mImage = itemset->get(itemDb->getItemInfo(itemId)->getImage() - 1); // Add ourselves to the map mSpriteIterator = mMap->addSprite(this); -- cgit v1.2.3-70-g09d2