From d283db70abe904fddd8aefbd52b35d6e066dd98f Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Tue, 14 Jun 2005 14:24:28 +0000 Subject: Added background to minimap. Only used in Tonori Desert map for now, and its style is up for discussion. --- src/engine.h | 34 ++++++++++++++++++++++++++++++---- 1 file changed, 30 insertions(+), 4 deletions(-) (limited to 'src/engine.h') diff --git a/src/engine.h b/src/engine.h index 48015b89..f5b24869 100644 --- a/src/engine.h +++ b/src/engine.h @@ -81,16 +81,42 @@ char get_y_offset(char, char); /** * Game engine that does the main drawing. */ -class Engine { - private: - Spriteset *emotionset, *npcset, *weaponset, *itemset; - +class Engine +{ public: + /** + * Constructor. + */ Engine(); + + /** + * Destructor. + */ ~Engine(); + /** + * Returns the currently active map. + */ + Map *getCurrentMap(); + + /** + * Sets the currently active map. + */ + void setCurrentMap(Map *newMap); + + /** + * Performs engine logic. + */ void logic(); + + /** + * Draws everything on the screen. + */ void draw(); + + private: + Spriteset *emotionset, *npcset, *weaponset, *itemset; + Map *mCurrentMap; }; #endif -- cgit v1.2.3-60-g2f50