From 05e45f0619982c0e1d8db1dd1db0d8ab9cbd7833 Mon Sep 17 00:00:00 2001 From: Eugenio Favalli Date: Mon, 18 Apr 2005 12:20:33 +0000 Subject: - New hat - New way of loading monstersets - New monsters --- src/engine.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/engine.h') diff --git a/src/engine.h b/src/engine.h index 86be708c..5eebb498 100644 --- a/src/engine.h +++ b/src/engine.h @@ -73,6 +73,7 @@ extern EquipmentWindow *equipmentWindow; extern ChargeDialog* chargeDialog; extern RequestTradeDialog *requestTradeDialog; extern TradeWindow *tradeWindow; +extern std::vector monsterset; char get_x_offset(char, char); char get_y_offset(char, char); @@ -81,7 +82,7 @@ char get_y_offset(char, char); */ class Engine { private: - Spriteset *emotionset, *npcset, *monsterset, *weaponset, *itemset; + Spriteset *emotionset, *npcset, *weaponset, *itemset; public: Engine(); -- cgit v1.2.3-60-g2f50